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BLENDER TODAY #175
* Blender 3.0 https://www.blender.org/download/demo-files/
* Sprite Fright https://www.youtube.com/watch?v=_cMxraX_5RE
GEOMETRY NODES
* Node Editor: Introduce color overlay and dashed wires theme setting https://developer.blender.org/rB9b1b4b
* Nodes: support transparency for link highlight color https://developer.blender.org/rBf41d47
* Node Editor: Style update to nodes https://developer.blender.org/rB4db4a9
* Remove implicit realizing and conversion https://developer.blender.org/rB219058
* Make Random ID a builtin attribute, remove sockets https://developer.blender.org/rB40c3b8
* Sort Children in Collection Info https://developer.blender.org/rB5f59bf
* Fields version of the raycast node https://developer.blender.org/rB0a6cf3
* Fields version of Curve to Points node https://developer.blender.org/D12887
* Replace String node https://developer.blender.org/D12721
* add Boolean and Integer Input nodes https://developer.blender.org/rB781289
* Add Instances to Points Node https://developer.blender.org/rB3af597
* Get and set nodes for ID attribute https://developer.blender.org/rB7d3d09
* Add Magic
* Add Wave
* Add Checker Texture
* Add Brick https://developer.blender.org/rB52ccb4
* new Image https://developer.blender.org/rB039094
* Add Image Socket to Switch Node https://developer.blender.org/rBdc3799
* Optimise Voronoi https://developer.blender.org/rB4468c3
* Add ”Fill Caps” option to curve to mesh node https://developer.blender.org/rBbc2f4d
* Update bounding box to work on individual instances https://developer.blender.org/rB7b9319
* Handle multiple grids in the volume to mesh node https://developer.blender.org/D12997
* Attribute search in the modifier https://developer.blender.org/rB1d96a4
* use vector socket for offset in Set Position node https://developer.blender.org/rBb3ca92
* change default raycast direction https://developer.blender.org/rB9217f5
* Rename node ”String Substring” https://developer.blender.org/rBdc2524
* improve check if object has geometry set instances https://developer.blender.org/rBa96b2f
* support viewing field values in spreadsheet https://developer.blender.org/D12938
* Rename some sockets https://developer.blender.org/rB827d7e
* use true as default in Set Shade Smooth node https://developer.blender.org/rB059e5a
* Point cloud selection support https://developer.blender.org/rBa50f8b
ASSET BROWSER
* Enable material and world assets by default https://developer.blender.org/rB94fb47
* Snapping with visual feedback while dragging https://developer.blender.org/D12912
* Drop object assets and associated objects at the cursor location https://developer.blender.org/rBa062d8
* Show current file assets in other asset libraries if contained https://developer.blender.org/rBd28aaf
* Filter options for specific ID types https://developer.blender.org/rBcfc642
* Show disabled-hint when dragging external assets over catalog https://developer.blender.org/rB730de2
* Support dragging catalogs to move them in the hierarchy https://developer.blender.org/rBaae5f1
* Ensure parent catalogs are expanded when adding child https://developer.blender.org/rB487fae
* UI polish for the asset metadata sidebar https://developer.blender.org/rBdd728e
* Add Author field to asset metadata https://developer.blender.org/rB4100a7
* Improve hint for asset library that isn’t found https://developer.blender.org/rBca2ae3
* Reduce paddings & margins between previews https://developer.blender.org/rBf195a3
* Improve asset library Preferences UI https://developer.blender.org/rB9ad642
GREASE PENCIL
* Stroke offset towards camera. https://developer.blender.org/D12046
* Custom Camera https://developer.blender.org/rBefbd36
* Trimming edges right at the image border https://developer.blender.org/D12126
VSE
* various preview selection improvements https://developer.blender.org/rBf5d833
* Improve thumbnail loading speed https://developer.blender.org/rB3a898d
* Add 2D cursor overlay option https://developer.blender.org/rB33d6d7
* Expose preview transform operators in menu https://developer.blender.org/rB6f5bf8
Find all the remaining links at https://pasteall.org/u8LO/raw