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BLENDER TODAY #174

GEOMETRY NODES
* Add Nodes to Get/Set Built-in Attributes https://developer.blender.org/rBc1b4abf5
* Material Index, Set Material https://developer.blender.org/rB24cc552c
* Add Color input node https://developer.blender.org/rBf7ef6851
* Translate Instances Node https://developer.blender.org/rB9d49fc2b
* Scale Instances Node https://developer.blender.org/rB6c11b320
* Rotate Instances Node https://developer.blender.org/rB78445ebd
* Add Selection to Instance on Points https://developer.blender.org/rBd0a4a41b
* Make attribute capture work on instances https://developer.blender.org/rB96876305
* Fields version of edge split node https://developer.blender.org/rB366cea95
* Add Offset Option to Set Position https://developer.blender.org/rBa059d16f
* Field version of mesh to curve node https://developer.blender.org/rB17b8da71
* Fields transfer attribute node https://developer.blender.org/rB76f386a3
* Add White Noise texture https://developer.blender.org/rB2341ca99
* Port shader gradient texture node https://developer.blender.org/rBd4f1bc5f
* Add Voronoi Texture https://developer.blender.org/rB10488780
* Add shader Musgrave texture node https://developer.blender.org/rB729b2d02
* Object info node optional instance output https://developer.blender.org/rB19bab2a5
* Updated Subdivision Surface Node https://developer.blender.org/rB88d295f9
* Endpoint Selection Nodes https://developer.blender.org/rB1f510376
* Rotate Euler: Use “Local” instead of “Point” https://developer.blender.org/rB41dc5587
* change field visualization when there is an error https://developer.blender.org/rB6b0719c0
* Rename 12 Nodes to be “Verb First” https://developer.blender.org/rBecedef09
* Reorganize Add Menu https://developer.blender.org/rB9ca567bc
* Use a separator in the add menu input category https://developer.blender.org/rB4b31a21b

UI
* Visual style update to panels https://developer.blender.org/rB93544b64
* Make menu item use theme roundness https://developer.blender.org/rB51836539
* Adjust header color when active instead of inactive https://developer.blender.org/rB962b17b3
* Remove padding around curve widget https://developer.blender.org/D12883
* Improve contrast on playhead https://developer.blender.org/rB452c7875
* View2D: Align vertical indicators to view https://developer.blender.org/rB3ccdee75
* expose additional cursors to the Python API https://developer.blender.org/rB6bf8c95e
* Filebrowser: Expose file select functions for File Browser to Python API. https://developer.blender.org/rB24034584
* VSE: Hide tool header by default

ASSET BROWSER
* Use single column for asset library menu https://developer.blender.org/rBb3c46915
* Change default name of tags

CYCLES
* improve SSS Fresnel and retro-reflection in Principled BSDF https://developer.blender.org/rBa94343a8
https://blog.selfshadow.com/publications/s2015-shading-course/burley/s2015_pbs_disney_bsdf_slides.pdf
* restore Christensen-Burley SSS https://developer.blender.org/D12800
* Fix T92032: Cycles panoramic cameras do not support shift https://developer.blender.org/rBb66b3f54
* Kernel address space changes for MSL https://developer.blender.org/rBa0f269f6

XR
XR Controller Support Step 3: XR Events https://developer.blender.org/rBcdeb5060
XR Controller Support Step 4: Controller Drawing https://developer.blender.org/rB9dda6545

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