In this video, @Martin Klekner introduces you to a topic that is not mentioned nearly enough – Blender compositing. In this case, environment compositing, but you can apply this workflow to any of your 3d scenes. We will go through dicing up your scenes into Render Layers, rendering them out and then compositing the image sequences and improving upon the render.

⇨ Master 3D Environments course: https://bit.ly/b3d-environment-course-08
⇨ CG Boost Resources (with Project Files for this tutorial): https://bit.ly/cgboost-resources-9
⇨ Blender Secrets E-book (affiliate): https://gumroad.com/a/436106355

CHAPTERS
00:00 – Intro
00:51 – Before you start
01:23 – Scene overview
06:19 – Intro to Render Layers
08:55 – Render Overrides
09:27 – Rendering Render Layers
14:05 – Naming image sequences
14:55 – Render setup and Output settings
20:00 – Denoising in Compositor
22:07 – Intro to Compositor
28:40 – Quick color correction
30:53 – Adding light glow element
33:16 – Vignette
35:25 – Contrast, Blur, Chromatic Aberration
37:48 – Outro

MARTINS SYSTEM
CPU: Intel Core i7-7700K 4,2 Ghz
GPU: GeForce GTX 1070 Ti
RAM: 64 GB

FOLLOW CG BOOST
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⇨ Twitter: https://twitter.com/cgboost
⇨ Instagram: https://www.instagram.com/cg_boost/
⇨ Web: https://cgboost.com/

#b3d #environment #compositing

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