I show you how I made a fantasy character artwork in Blender and 3D Coat.
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00:00 – Intro
00:20 – 3D Coat and Voxel Sculpting
00:53 – Cave Scene
01:11 – Base Character and Throwing Work Away
01:46 – Sculpting the Character
02:27 – Importing and Fixing Rigging Errors
03:24 – 3D Print Toolbox
04:30 – Posing the Character
04:48 – Recycle Your Work
05:43 – Changing Mood and Color
06:00 – Geometric Details
07:21 – Tribal Details
08:08 – Emissive Details
09:34 – Background Vegetation
09:54 – Using Volumes
10:59 – Curt’s Language Lesson
12:13 – Procedural Material Details
12:58 – On References and Imagination
14:18 – Closing Thoughts
14:34 – Outro
#blender