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BLENDER TODAY #162

NIGHTLY BUILDS NOW ON STEAM AND SNAP
https://wiki.blender.org/wiki/Infrastructure/HowToGetBlender#Using_Steam_Test_Branches

ASSETS
Assets: Add an active asset library per workspace, for the UI to use https://developer.blender.org/rB7898089de3f20b08a08516bd2fd2be7dd1c565fe
Assets: Show asset path in asset browser sidebar https://developer.blender.org/rBadd6fa09249636cf5709675c9c0ef9a444bb4443
Assets: Initial Asset List as part of the Asset System design https://developer.blender.org/rBa26a059244f247a85c48a28dedeb4a551110c793
PERFORMANCE
Edit Mesh: multi-thread auto-smooth sharp-edge calculation https://developer.blender.org/rB39b2a7bb7e815e051348bf5c5ec777d091324164
Edit Mesh: multi-thread auto-smooth & custom normal calculations https://developer.blender.org/rB4ba06ad0a8cdec66d9a9cb06f982736d46c40f4c
Greatly improves the speed of Delaunay when it has a lot of holes. https://developer.blender.org/rB3c8d261557e0b76d2d97902ade5668b6044227b6
Speed up Delaunay raycast https://developer.blender.org/rB24801e0a4a8fb973b13e6de3c4d6f84852327349
Make it optional to track input-output mapping in delaunay_2d_calc. https://developer.blender.org/rB72d1ddfc9ce44afcf39226aa035249e2c29c1f5e
Edit Mesh: use partial updates editing vertices with number buttons https://developer.blender.org/rB25c2875e0f2cda224e82bf7339b85ea162e5d565
Draw Cache: extract tris in parallel ranges https://developer.blender.org/rB178086d5810a0de9e1d95c7fbd6c443cd53af40d
Undo: optimize edit-mode undo https://developer.blender.org/rBf9c9e000ca42c8cc169dec22c702904944ee2513
Undo System: avoid redundant decoding on undo https://developer.blender.org/rB1b4d5c7a35597a70411515f721a405416244b540
Compositor: Full frame Render Layers node https://developer.blender.org/rB96a4b54cfb5c183d9e05c6fe8d96e290f1a98bf6
Compositor: Full frame Ellipse Mask node https://developer.blender.org/rB0a0c2c0217d492308f7b0ba4659ef3961fa792bb
Compositor: Full frame Brightness node https://developer.blender.org/rB9aa88a66040e0f93df5e68a28436056dec94524a
Compositor: Full frame Mix node https://developer.blender.org/rBb35efa932e03232057e10a4c06291bd362d0cd56
Compositor: Full frame Movie Clip node https://developer.blender.org/rB48e27ad122580874fc15672661167a64b0f261bc
Speedup rigid body “Copy from Active” operator https://developer.blender.org/rB26b2a35dd44c2782e076514cb972529afb1cca64

RIGGING
Surface Deform: support sparse binding mode for improving performance https://developer.blender.org/rB1ab6d5c1dcbeebc0794999d358d483f0b6cac67f

GEOMETRY NODES
Geometry Nodes: initial socket inspection https://developer.blender.org/rB271f34f77e056611e5e227b60823dd94f76340df
Geometry Nodes: Display Node Warnings in Modifier https://developer.blender.org/rB49e68f15f204a18a1c983cacf535d3315d742732
Geometry Nodes: Curve Primitive Quadrilateral https://developer.blender.org/rB2a41ab5e6ca48c7ae2392c567c74162e34a74c9b
Geometry Nodes: Curve Trim Node https://developer.blender.org/rBe7a800c52f0766b372bd3a035432eade165e4cb3
Geometry Nodes: Set Bezier Handle Type Node https://developer.blender.org/rB0e8d1c6bcfcf232b94346af69a216bc4bc413b84
Geometry Nodes: dim links whose start and end sockets are not visible https://developer.blender.org/rBc27ef1e9e8e663e02173e518c1e669e9845b3d1f

UI/UX
UI/Assets: Initial Asset View UI template https://developer.blender.org/rB8925d3b7bf989e1db364d989fbd0c6cdb9a2acdb
UI: New UI list layout type for big preview tiles https://developer.blender.org/rB00c7ea68a88e3da0b920f436114f7160d354f6c6
UI: Support pressing Ctrl+F over UI lists to search https://developer.blender.org/rB89fd3afd1efbb52ffc36aa253843317b63f7bdea
UI: Support left-right arrow key walk navigation in UI lists https://developer.blender.org/rB8edcb3af963113e37490288876419e8f50d4f1e8
UI: Support UI list tooltips, defined via Python scripts https://developer.blender.org/rB87c1c8112fa44ccb94a3e996b7499d6577d85d7f
UI: Internal support for custom UI list item drag & activate operators https://developer.blender.org/rBae1dc8f5f98d045b11312401d6f93d0eae15ddc5
UI: New button/widget type for Asset Browser like preview tiles https://developer.blender.org/rBbc4f99aa86809d564905a8e55786e04aa5bd16b4
UI: Auto-scroll to keep active text buttons in view https://developer.blender.org/rB0c83ef567c503abf1e8305062fc8b3e7de17b257
Papercut: Flip driver debug UI https://developer.blender.org/D8877

Read all updates:
* https://devtalk.blender.org/t/19-july-2021/19631
* https://devtalk.blender.org/t/26-july-2021-upcoming-final

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