In this series, we’re going to model different objects to scale in Blender. Modeling objects to scale can be really important because it allows you to model things with a real-world size, which can then be used for layouts, construction documents, measurements, and more!
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USING NODE WRANGLER TO SET UP MATERIALS
https://www.youtube.com/watch?v=iP3_WOl4aco
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PLYWOOD MATERIAL DOWNLOAD
https://polyhaven.com/a/plywood
SKETCHFAB BOOK MODEL CREDIT (FROM THUMBNAIL)
https://sketchfab.com/3d-models/simple-bookstack-39f022bceff044c486f2d15498ec441b
https://sketchfab.com/3d-models/vintage-books-7a9bedf1e85c4f85b1b384dbdadadee9
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TIMESTAMPS
0:00 – Introduction
0:36 – Adding our room space
0:50 – Setting our units for our model
1:55 – Turning on snapping in Blender
2:53 – Adding our first shelf piece to scale
3:10 – How to move objects with snapping in Blender
4:01 – Adjusting units based on the kind of modeling we’re doing
4:50 – Duplicating our object for other shelves
5:39 – Using wireframe mode for precision movement
7:14 – Texture download location – PolyHaven
7:37 – How to add textures to your shelf in Blender
7:59 – Using node wrangler to set up PBR textures
8:50 – Apply textures to multiple objects in Blender
9:21 – Quick lighting setup
10:15 – Other Blender videos