I feel the need for speed.

Support core Blender development – https://fund.blender.org

00:00 Intro

01:40 EEVEE FUTURE https://code.blender.org/2021/06/eevees-future/
05:20 CODE READABILITY https://cloud.blender.org/training/scripting-for-artists/readability/

07:30 CYCLES
Cycles: optimize 3D viewport rendering with camera passepartout https://developer.blender.org/rB25316ef9d735281a83b41f9e14fa3c712b1ada82

10:05 GEOMETRY NODES
Add Delete Geometry Node https://developer.blender.org/rB464797078d44a55b45560f561b20a546ce46bcd7
Add Shader Curve Nodes https://developer.blender.org/rB8cd506639a789694bb229698adad6de36bc1a26d
Curve Length Node https://developer.blender.org/rBddd4b2b785589595927d04eda08c673403994bad https://developer.blender.org/T88725
Support interpolation between curve domains https://developer.blender.org/D11376 https://developer.blender.org/rBc97b6215a37e5eca744d54d2e80741af78e1dafc
Draw curve data in the viewport https://developer.blender.org/rBac833108dbbaa5f2a6d62effe962eb289cc92291
Support curve data in the geometry delete node https://developer.blender.org/rBe5a1cadb2f7a0a4e4ff4580e3d0865342afd0da7
Expose texture and material inputs to modifier https://developer.blender.org/rB3025c348253a66f9c316259aa03f8884bf56d779
Polish switch node UI https://developer.blender.org/rB653bbaa246e3fa57b0b7846704fe5ce432659bb9
Skip calculating normals in transform node https://developer.blender.org/rB17b09b509c069dad6817e4c123bca50bd0682578
disable multi-threading in evaluator for now https://developer.blender.org/rB223c6e1ead2940a89465ff66765d16ac14a992b7
Nodes: Add Multiply Add to Vector Math nodes https://developer.blender.org/rB00073651d420c852b271127fe453d2170471321a

20:12 GREASE PENCIL
Add a use_light option when creating an object. https://developer.blender.org/rB45b28c0f88475f0b2d556a237d474c7415344461
Bake GPencil object transforms into a new GPencil object https://developer.blender.org/rB06f86dd4d9a2a4250279f40acb6ca48191a094da
Add option to disable masks in view layer https://developer.blender.org/rBe459a25e6cbe9321ad25f87843e2fe5a8a2306f9
New operator to Normalize strokes https://developer.blender.org/rBf944121700daf267766399ef368834be3cdec518
Line Art feature update: List Optimization https://developer.blender.org/D11302

25:00 LIBRARIES
LibOverride: add recursive resync. https://developer.blender.org/rB72d660443bdb8ed0b8ab34fdfe068d4e065d7c58

25:45 UI
Overlay: Flash on Mode Transfer overlay https://developer.blender.org/rBdba3fb9e091acfa7d2144468a220b2b0d577c15d
Keymap: use D-Key for view-pie menu https://developer.blender.org/rBf92f5d1ac62c66ceb7a6ac1ff69084fbd5e3614a
Object: support running transfer mode in any object mode https://developer.blender.org/rB69e15eb1e4a520764ca30c82dcadffe42c96707e
VSE: Add refresh_all operator to all sequencer regions
Display source video fps in the VSE http://developer.blender.org/D11441
Update Camera presets https://developer.blender.org/rBd486ee2dbdd34e00a4d575fab6feb3e36b486275

34:35 FIXES AND PERFORMANCE
Edit Mesh: partial updates for normal and face tessellation https://developer.blender.org/rBc2fa36999ff25ce2d011971a460d7efa11705e57
Refactor: DRW Mesh Extractor: Join the extractors in a same loop https://developer.blender.org/rB44d2479dc36fe3409afc660eea369bea8a517987
Undo: resolve inefficient edit-mesh memory use with multiple objects https://developer.blender.org/rBdeb71cef38b6482d513d2e85dc540b40419897e8
Boolean: applying patch D11431 to speed up hole-tolerant raycast. https://developer.blender.org/rBa1556fa05ca96e43b70aa4f6b6284eb581701e4d
Speedup exact boolean by avoiding some mallocs and frees. https://developer.blender.org/rB8180d478e1aefbbe538bd54b42dda388b482abf5
Boolean exact: speedup when there are many components. https://developer.blender.org/rBdc960a81d1bdc8c91a6967f85d1943896b06dc47
Boolean exact: speedup by parallelizing a plane calculation. https://developer.blender.org/rB81366b7d2c548f40843c7f87842710e3a2019136
Exact Boolean: speed up when there are many separate components. https://developer.blender.org/rB8e43ef5f318690d4924bd0861f5fd37a85999083

44:09 WINDOWS
Win: Add launcher to hide the console window flash https://developer.blender.org/rBf3944cf503966a93a124e389d9232d7f833c0077

45:38 POTPOURRI
Tests: add utility to generate interactive user actions https://developer.blender.org/rB3ec57ce6c7fcd3aa59c9b60139321c11f73fb7f7

46:35 Q&A

Pablo Vazquez Links:
* Superpeer – https://superpeer.com/pablovazquez
* Instagram – https://instagram.com/pablovazquez.art
* Twitter – https://twitter.com/pablovazquez_
* YouTube – https://www.youtube.com/PabloVazquez
* ArtStation – https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo

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