In this video, we talk about how to create a road that follows along a curved path inside of Blender! This can also be modified for things like fences, walls, or other curving objects as well!

Want to Support The CG Essentials?
http://www.patreon.com/thecgessentials

Add-On Links (Affiliate Links)
Scatter – http://www.thecgessentials.com/scatter
Flip Fluids – http://www.thecgessentials.com/flipfluids

Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.

TIMESTAMPS
0:00 – Introduction
0:34 – Creating our road profile
1:31 – Adding our road path
1:49 – Using Freehand spline to draw a curve
2:27 – Deforming our road along the path with the curve modifier
2:54 – Adjusting object origins for better fit
3:33 – Fitting the length of the road with the array modifier
4:00 – Fixing array in the wrong direction with apply rotation and scale
4:30 – Adjusting array and curve modifier order
5:09 – Creating our highway supports
6:40 – Copying supports along path with array and curve modifiers
7:20 – Changing your highway path by adjusting the curve
7:50 – Support the CG Essentials on Patreon!

Vastaa

Sähköpostiosoitettasi ei julkaista.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>