Jimmy Gunawan:
LIVENODING 1029 / SV Circle Fitting Triangles On Surfaces
Pixologic ZBrush:
(Part 2) T.S. Wittelsbach – Sculpting, 3D Printing & ZBrush – Episode 19
Pixologic ZBrush:
(Part 1) T.S. Wittelsbach – Sculpting, 3D Printing & ZBrush – Episode 19
Editable Low Poly Asset and Procedural Sky [$]
Unity:
Life at Unity Montreal
Time lapse: Human skin shader in Eevee
Jayanam:
Armory3D Tutorial ThirdPerson Player Controller
Follygon:
Super Smash Bros. Ultimate – Kirby Inkling Amiibo
BlenderMania:
Blender Tutorial – Modeling A Wooden Bucket
BlenderMania:
Blender Tutorial – Modeling A Wooden Bucket
The Art of Beyond 3D
Chipper Videos:
The Wiltshire Museum Devizes.
Star Wars CGI shot – Blender workflow overview
Follygon:
Pikachu + Totoro = ??? | ZBrush Sculpt and 3D Printed Toy
Blender SIGGRAPH 2018 Call for Participants
Animation Nodes Tutorial – Abstract Twisty Arch
Thinking Penguin:
Armory3D Android Export | No success (Not a tutorial and no audio)
Blender Meetup Amsterdam “Bring your sorrows”, June 22
Jimmy Gunawan:
LIVENODING XX / Using Blender and XCode CreateML to train Machine Learning Model
Jimmy Gunawan:
LIVENODING 1028 / ANSV Matrix Camera For Machine Learning
Pixologic ZBrush:
Shane Olson – Sculpting Stylized Characters – Episode 51
Pixologic ZBrush:
Importing your Agisoft PhotoScan to ZBrush 2018 – Aiman’s ZBrushLIVE Episode 4
B-PDX’s 16th June 2018 Meeting
Creating a Combat Knife Game Asset – Part 3 – Baking Normal Maps
Making of a game animation
Chipper Videos:
Devizes Historic Market Town Wiltshire.
Pierrick Picaut:
IWOBI attack animation in blender – making of
Follygon:
Maneki Neko ga Hoshii Desu ka?
FlippedNormals:
Introduction to Arnold – Premium Tutorial
Alternate Workflows for Cutting Footage
Jimmy Gunawan:
LIVENODING 1027 / SV Circular Mandala, Part One
The Art of smili_
Doorway to another World
CG-Lion Wood Presets Pack 1.0 [$]
Temporary Email Issues – Solved
Pixologic ZBrush:
Use Masking to Design Bracelets for your Characters with Alina Ivanchenko – Episode 3
Pixologic ZBrush:
Brendon Isaiah Bengtson – Character & Prop Art for Video Games – Episode 28
Pixologic ZBrush:
RIVAL: Crimson x Chaos Developers Katon Callaway & David Viola – The ZBrush Podcast Episode 17
Jayanam:
Unity Animation Editor Tutorial : UMotion
Blender developers meeting notes – 2018-06-11
FlippedNormals:
Learn to Sculpt Like a Pro in ZBrush
Follygon:
How To Craft First Place In Mario Kart | Follygon
MiesnerMedia:
Animation Nodes Tutorial – Abstract Twisty Arch – Blender 2.79
MassFx- Dynamic Pile Generator [$]
3D Scanning with a Drone? – CGC Weekly #10
Chris’ Tutorials:
Creating a Fireball Projectile with Movement, Collision, and Sound | Unity 2018 Tutorial
Chris’ Tutorials:
Fireball: Setup for Spritesheet Animation | Unity 2018 Tutorial
Blender Rookie:
Simple Stone – Tutorial Coming Saturday ?? Blender Rookie
Help, I cannot scale anymore! – Manipulate Centers Only Explained
My favourite Blender Art on Sketchfab: 2018, week 24
Blender Sighting – AMD Ryzen Threadripper Booth at Computex 2018
Jimmy Gunawan:
LIVENODING 1026 / AN Circular Array Fluid InFlow
New video by CG Masters on YouTube
Brackeys:
DISSOLVE using Unity Shader Graph
Rendering using the cloud, Laptops and remote Workstations
Follygon:
How To Slice Watermelon | Follygon
He77ga:
Wild west part 3 retopology
Tutorial: Animating Procedural Clouds
Chris’ Tutorials:
How to Spawn Copies of Enemies or Projectiles at Mouse Cursor Point Unity 2018 Tutorial
Chris’ Tutorials:
Actions on Event Triggers Script & Inspector | OnClick, OnTriggerEnter, OnMouseDown | Unity 2018
Jayanam:
Armory 3D Character Animation Tutorial
Creating a Low Poly Palm Tree with Hand Painted Textures
Tutorial: Zooming light titles
The Jewelry of Emmanuel Komlach
Blender for Blogs – 3 NEW Videos
Warren Marshall:
Recommended Windows Applications For 3D Artists
Follygon:
How To Make Delicious Sushi | Follygon
Retopoflow 2.0 Beta Addon Tutorial
Blender Power Sequencer 1.0 out!
Blender Rookie:
Spaceship vs Keva Plank ? Blender Rookie
How to Quickly Create Spaceships with the Shape and Plating Generator Add-Ons [$]
Red Warrior
Jimmy Gunawan:
LIVENODING 1025 / Armory 3D Spawn Object Node
Pixologic ZBrush:
[ES-MX] Óscar Trejo – Creación de Criaturas & Personajes – Episode 11
Pixologic ZBrush:
Sébastien Giroux – High Detail 3D Printed Collectibles – Episode 12
Pixologic ZBrush:
#AskZBrush: “How can I import in an OBJ file that contains vertex coloring?”
Pixologic ZBrush:
#AskZBrush: “How can I delete the curves that stay on a model after using an IMM Curve Brush?”
Pixologic ZBrush:
#AskZBrush: “How can I delete polygons using Masking?”
Week 9 Round-up – Blender 2.8 Code Quest
Jayanam:
Blender Retopoflow 2.0 Tutorial
He77ga:
Genie speed sculpt
Trigger Animation using Animation Nodes in Blender
Chris’ Tutorials:
All UI Components Explained | Unity 2018 Tutorial
Follygon:
How To Make The Perfect Burger | Follygon
Armory3D Tutorial : Logic Nodes
Waa Productions:
HOW TO: Create KOLD’s Pop Out of Screen Effect for Thumbnails | Davinci Resolve 15
Discovering Godot course [Kickstarter]
Pierrick Picaut:
Livestream monster rigging part 03
Summer of Code Update: LANPR Realtime engine for Blender
The Witch Character Creation – Sculpting, Texturing and EEVEE (Blender Timelapse)
Livestream – Rigging monster for Game part 3
Jimmy Gunawan:
LIVENODING 1024 / Armory Debug Print and Random Nodes
Thinking Penguin:
Trigger Animation using Animation Nodes in Blender
The Art of Dmitrii Muntean
Thinking Penguin:
Trigger Animation using Animation Nodes in Blender
Follygon:
Sculpting and 3D Printing an Incredibles Puppy
Jayanam:
Armory3D Engine Tutorial Node Trees
How To Get 3D Models From Blender into Godot
FlippedNormals:
Best Way to Design Creatures in ZBrush – Creature Kit
Jimmy Gunawan:
LIVENODING 1023 / Armory On Volume Trigger
Unity:
ECS Overview – Intro To The Entity Component System And C# Job System 2/5
Unity:
Implementing ECS – Intro To The Entity Component System And C# Job System 4/5
Unity:
Implementing Job System – Intro To The Entity Component System And C# Job System 3/5
Unity:
Overview – Intro To The Entity Component System And C# Job System 1/5
Unity:
Using The Burst Compiler – Intro To The Entity Component System And C# Job System 5/5
New video by Blender Cloud on YouTube
Michael Pavlovich:
Michael Pavlovich Live Stream
Create a Sphynx Cat in Blender (+ EEVEE Demo)
Sci Fi Corridor Blender 2.8 EEVEE Tutorial
Armory 3D Game Engine Introduction
Game Engine Add-on: QnD – Quest and Dialog System
Pixologic ZBrush:
Óscar Trejo & José Rosales – Pass the Sculpt – Episode 17
Pixologic ZBrush:
[ES-MX] José Rosales – Conceptualización de Personajes y Criaturas para Producción – Episode 10
Pixologic ZBrush:
How to Create a Flower Quickly with Just One Petal! – Michael Pavlovich’s ZBrushLIVE Episode 44
Unity:
Book of the Dead – Running on MacBook Pro with eGPU
Custom Matcaps – Blender 2.8 Code Quest
Blender Conference 2018: 25 – 26 – 27 October
Zacharias Reinhardt:
Create a Sphynx Cat in Blender (+ EEVEE Demo)
Jayanam:
Armory 3D Tutorial Getting Started
Nature Assets: Rocks [$+free]