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Avainsana: YouTube

Michael Pavlovich: 024 ZBrush Masking Options

Michael Pavlovich: 023 ZBrush Masking Basics

Michael Pavlovich: 015 ZBrush 3D Components

Michael Pavlovich: 017 ZBrush Geometry Distribution

Michael Pavlovich: 016 ZBrush Subdivisions

Michael Pavlovich: 010 ZBrush Undo

Michael Pavlovich: 019 ZBrush Sculptris Pro

Michael Pavlovich: 011 ZBrush Brush Basics

Michael Pavlovich: 012 ZBrush Symmetry

Michael Pavlovich: 013 ZBrush Move and Snakehook Brush

Michael Pavlovich: 014 ZBrush Saving Brushes

Michael Pavlovich: 006 ZBrush Navigation

Michael Pavlovich: 005 ZBrush File Handling

Michael Pavlovich: 007 ZBrush Primitives

Michael Pavlovich: 009 ZBrush QuickSaves and File Recovery

Michael Pavlovich: 008 ZBrush Polymesh3D

Michael Pavlovich: 003 ZBrush Menus Palettes and Docking

Michael Pavlovich: 004 ZBrush Subpalette Popup

Michael Pavlovich: 001 ZBrush Lightbox

Michael Pavlovich: 002 ZBrush Canvas Document

Michael Pavlovich: 018 ZBrush Dynamesh

Michael Pavlovich: 030 ZBrush Hotkeys

Michael Pavlovich: ZBrush for Ideation Video Series

Jimmy Gunawan: LIVENODING 1115 / SV Visualizing Random Number using Nodes

Jimmy Gunawan: BSLIVE / A Taste of Sverchok Nodes in Blender 2.8 Beta

Jacques Lucke: Start a new Blender Addon in VS Code

Brackeys: SAVE & LOAD SYSTEM in Unity

Jayanam: Blender 2.8 Modeling Beginner Tip : Symmetry & Mirror

Chipper Videos: Shotcut: Create Split Screen Video Clips. A Video Editing Tutorial.

Waa Productions: Trailer: Puerto Rico 2018 | A Year After Hurricane Maria

Chipper Videos: How To Stretch 4:3 Video To 16:9 Useing Kdenlive.

Jimmy Gunawan: LIVENODING 1115 / SV Procedural Roller Coaster

Jimmy Gunawan: DEMO / SV Roller Coaster

Follygon: Golden Retriever #5 – ZBrush Digital Sculpting

Pixologic ZBrush: #AskZBrush: “When editing my model I get copies of it in the viewport. How can I fix this?”

Pixologic ZBrush: #AskZBrush: “Is there a way to change the size and color of the cursor in ZBrush?”

Pixologic ZBrush: #AskZBrush: “Is there a way to fill a previously hollowed model to make it solid?”

Chipper Videos: Shotcut: Quick And Easy Video Editing Tutorial For Beginners.

Blender Rookie: Fractal Saturday 5 – #BlenderRookie

Chris’ Tutorials: How to Fade Between Images | GIMP Tutorial 2019

Pixologic ZBrush: ZBrush 2018 – Creature Sculpting & Exploration of Forms with Brett Briley ”Spark” – #ZBrushLIVE

Pixologic ZBrush: ZBrush 2018 – Pass the Sculpt with Óscar Trejo (in Collaboration with José Rosales) – #ZBrushLIVE

Pixologic ZBrush: Environments with Character – Stephen Anderson – Episode 3

Pixologic ZBrush: Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – Episode 65

Pixologic ZBrush: Pass the Sculpt – José Rosales Óscar Trejo (in Collaboration with Óscar Trejo) – Episode 30

masterxeon1001: Hard Ops 0097: Viewport Submenu

Follygon: Golden Retriever #4 – ZBrush Digital Sculpting

Jayanam: Blender 2.8 Python Addons with VSCode

Chris’ Tutorials: How to Filter Green Screen Background (Color Key) | Adobe Premiere 2019 Tutorial

Pixologic ZBrush: Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 8

Pixologic ZBrush: Character & Prop Art for Video Games – Brendon Isaiah Bengtson – Episode 43

Pixologic ZBrush: Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 33

Jimmy Gunawan: BSLIVE / New Blender 2.8 Beta Test

Follygon: Golden Retriever #3 – ZBrush Digital Sculpting

FlippedNormals: How to Sculpt the Mouth in ZBrush

Blender: The 5 Things You Should Know About Blender 2.8

Unity: Shifting gears: How to win with AR – Unite LA | AutoTech Summit

Unity: From interactive to automatic CAD data prep – Unite LA | AutoTech Summit

Unity: Accelerating disruption in the automotive industry with Unity – Unite LA | AutoTech Summit

Unity: Imagining entertainment in the back of every ride with AR/VR – Unite LA | AutoTech Summit

Unity: Creating augmented & mixed reality applications for the auto industry – Unite LA | AutoTech Summit

Unity: From design to dealer: Tools for getting to ’yes’ with VR/AR – Unite LA | AutoTech Summit

Unity: New tools for graphic realism in automotive – Unite LA | AutoTech Summit

Unity: Capturing real-world materials for real-time development – Unite LA | AutoTech Summit

Unity: Autonomous vehicle development with Unity – Unite LA | AutoTech Summit

Chipper Videos: Blender Tutorial: Create A 3d Domed Cylinder. The Easy Way.

Blender Rookie: Uphill Marble Conveyor – #Blender

MiesnerMedia: 11-18-2018 Davinci Resolve Color Grading Live Stream

Chris’ Tutorials: How to Make and Export Custom Subtitles | DaVinci Resolve 15 Tutorial

Pixologic ZBrush: High Detail 3D Printed Collectibles – Sébastien Giroux – Episode 19

Pixologic ZBrush: Sculpting Stylized Characters – Shane Olson – Episode 70

Jimmy Gunawan: LIVENODING 1114 / SV Circles Carpet Like Art

Follygon: Golden Retriever #2 – ZBrush Digital Sculpting

Jayanam: Blender 2.8 Modeling Tip : Snap & Merge

New video by Blender Cloud on YouTube

Pixologic ZBrush: Capturing the Feeling of a Pose in Sculpture – Donna Urdinov – Episode 8

Pixologic ZBrush: Creature Sculpting & Exploration of Forms – Brett Briley ”Spark” – Episode 14

Pixologic ZBrush: Creación de Criaturas & Personajes – Óscar Trejo – Episode 29

Jimmy Gunawan: LIVENODING 1113 / SV Growing Multiple Cylinder With Curves

Follygon: Golden Retriever #1 – ZBrush Digital Sculpting

Learn Color Grading: FAQ part 2 – $600 OFF The Ultimate Resolve Bundle (Expires Today)

Chipper Videos: Blender Tutorial: Inset All Of The Faces On A 3d Object. The Easy Way.

Pixologic ZBrush: nvictus Designs – Victor Marin – Episode 6

Pixologic ZBrush: Environments with Character – Stephen Anderson – Episode 2

Pixologic ZBrush: Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – Episode 64

Jimmy Gunawan: LIVENODING 1112 / AN Instancing Random Text With Random Offset

Unity: Best Practices for Fast Game Design in Unity – Unite LA

FlippedNormals: Full 3D Character Workflow Explained – Sculpting, Retopo &Textures

Jayanam: Python OOP Tutorial : Class & Inheritance

Unity: UIElements, a new UI system for the editor – Unite LA

Unity: Testing and QA Open Mic

Unity: Technical Deep Dive into the New Prefab System – Unite LA

Unity: Improved Prefab Workflows: The New Way to Work with Prefabs – Unite LA

Unity: Introducing the New Prefab Workflow – Unite LA

Unity: Fast Worldbuilding with Unity’s Updated Terrain System & ProBuilder

Unity: Better Unity Scripting with Rider

Unity: Bringing Supernatural Thriller, ”Oxenfree” to Nintendo Switch

Unity: Developing Games Based on a TV Show

Unity: 2D world-building, animation & graphics features – Unite LA

Unity: Sprite rigging workflows in 2D animation – Unite LA

Pixologic ZBrush: Method Studios Artists Miguel Guerrero & Leo Krajden – The ZBrush Podcast Episode 22

MiesnerMedia: An alternative to the Beauty Tool – Davinci Resolve 15.2 Tutorial

Learn Color Grading: 5 Common Misconceptions – DaVinci Resolve 15

Blender Rookie: How To Cut Object In Two – #Blender3D

Pierrick Picaut: NOARA GAME CHARACTER CREATION PIRANHA part02

Jimmy Gunawan: DEMO / Eevee Lines Just Add Noise

Jimmy Gunawan: LIVENODING 1111 / SV Intermediate Lightning Setup

Brackeys: ANIMATE 2D CHARACTERS in Unity

Gabriel Aguiar Prod.: Unity Shader Graph – Introduction Tutorial

Waa Productions: Hyperzoom Hyperlapse Effect (Benn TK Ryan Nangle) | DaVinci Resolve 15 Tutorial

Jayanam: Unity Tutorial : Drag Gameobject with Mouse

Learn Color Grading: FAQ – Black Friday Deal

Chipper Videos: Blender Tutorial: Create A Simple 3d Golf Ball.

Follygon: Sculpting Jon Snow Into A White Walker

Jayanam: Blender 2.8 Python Addon for UI Widgets

Blender Rookie: Fractal Saturday 4 – #BlenderRookie

Jimmy Gunawan: LIVENODING 1110 / SV Digging Into The Matrix Of REDDIT

Follygon: Preparing ZBrush Models for Full Color Printing

Pierrick Picaut: NOARA GAME CHARACTER CREATION PIRANHA part01

Zacharias Reinhardt: Create a DRAGON in Blender (for 3D Printing)

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