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Unity: Optimize your game with the Profile Analyzer – Unite Copenhagen

Unity: Overview of Havok Physics in Unity – Unite Copenhagen

Learn Color Grading: 15 Myths Busted – Davinci Resolve

Unity: Making Particles in Unity 2019! (Beginner Friendly Tutorial)

Chipper Videos: Blender 2 80 Beginners Tutorial: How To Create A Simple 3d Football.

Chipper Videos: Corfe Castle Camping and Caravanning Club Site Dorset.

CG Boost: Blender 2.8 Beginner Tutorial – Part 14: EEVEE Rendering

Jayanam: Blender 2.81 New Features Sculpting

Pixologic ZBrush: ZBrush 2019 – Sculpting Stylized Characters with Shane Olson – Episode 98

Pixologic ZBrush: (Part 2) ZBrush 2019 – ZFriends: Cup O’ Doodle with Pablo Muñoz Gómez – Episode 4

Pixologic ZBrush: ZFriends: Cup O’ Doodle – Pablo Muñoz Gómez – Episode 4

FlippedNormals: Is a Tablet Essential for Sculpting in 3D?

Unity: How to get started on your FPS game- Unite Copenhagen

Unity: Creating a third-person zombie shooter with DOTS – Unite Copenhagen

Unity: Introducing DSPGraph, the new audio rendering/mixing engine – Unite Copenhagen

Unity: Design and modify a realistic procedural city in real-time – Unite Copenhagen

Unity: QA your code: The new Unity Test Framework – Unite Copenhagen

Unity: Design review in VR – Unite Copenhagen

Unity: UIForia: User interface euphoria – Unite Copenhagen

Unity: Tips and tricks for JetBrains Rider – Unite Copenhagen

Unity: AssetDatabase.Refresh() refresher – Unite Copenhagen

Unity: Turning large CAD assemblies into real-time 3D visualizations – Unite Copenhagen

Unity: Driving AEC into a new age – Unite Copenhagen

Unity: GUID Based reference workflow for System Shock 3 – Unite Copenhagen

Unity: Modernizing the Unity Editor UI – Unite Copenhagen

Unity: Visual Studio tips and tricks to boost your productivity – Unite Copenhagen

FlippedNormals: Is a Tablet Essential for Sculpting in 3D?

Blender Rookie: Rigid Body Pendulums Blender

Aram K: Broadcast Safe in Davinci Resolve

Chris’ Tutorials: Smooth Timeline Effects Playback with Render Cache – DaVinci Resolve 16 Tutorial

Blender: MORE SCULPT GOODIES! ? Blender Today Live #78

Brackeys: EVERYTHING COMING TO UNITY IN 2020!

Chris’ Tutorials: Edit Multiple Projects at the Same Time – (Dynamic Project Switching) – Resolve 16 Tutorial

Pixologic ZBrush: ZBrush 2019 – Character Art for Video Games Brendon Isaiah Bengtson

Follygon: Creating Low Poly Assets in ZBrush

Pixologic ZBrush: ZBrush 2019 – Kermaco: Mech Design with Ara Kermanikian

Chipper Videos: Blender 2.80: Video Clip Color Correction Using The Video Editor

Chris’ Tutorials: rVisual Camera Transitions Pack Review for DaVinci Resolve 16

Unity: Digital Twins: The power of a virtual visual copy – Unite Copenhagen

Unity: Simulating the invisible with real-time 3D – Unite Copenhagen

Unity: Unity ECS for mobile: Metropolis Traffic Simulation – Unite Copenhagen

Unity: Building a turn-based game prototype using ECS – Unite Copenhagen

Unity: Unboxing DOTS: Designing workflows for humans – Unite Copenhagen

Unity: What’s next for automotive, transportation & manufacturing – Unite Copenhagen

Unity: Merging real-time 3D and PLM in manufacturing – Unite Copenhagen

Unity: Addressables for live content management – Unite Copenhagen

Unity: Unity’s rapid-iteration workflow for mobile apps – Unite Copenhagen

Unity: A split screen-viable UI event system | Battle Planet Judgement Day – Unite Copenhagen

Unity: Generative art, visual music, and mixed-reality performance – Unite Copenhagen

Unity: Tips and tricks for developing console games – Unite Copenhagen

Unity: From inheritance to maintenance: Restructuring your projects – Unite Copenhagen

Unity: Understanding the package management ecosystem – Unite Copenhagen

Jayanam: C# & .NET Core With VS Code

Waa Productions: Create My Intro Using Animated Mattes | DaVinci Resolve Tutorial

Chipper Videos: Olive: Video Clip Color Correction A Video Editing Tutorial.

Pixologic ZBrush: The Art of Main Titles with Elastic / A52 – 2019 ZBrush Summit

Sketchzombie: Mimic Sculptris Time-lapse

Unity: Shape the world

Unity: Shape the world

Gabriel Aguiar Prod.: Unity Shader Graph – Shield Effect Tutorial

FlippedNormals: Eevee Vs Cycles in Blender 2.8 – Which is best?

Chipper Videos: Olive: How To Make Reverse Motion Videos A Video Editing Tutorial

CG Boost: Blender 2.8 Beginner Tutorial – Part 13: Lighting

Michael Pavlovich: Michael Pavlovich Livestream 10/03/2019

Pierrick Picaut: New course coming soon – 100% rigging – 100% Blender 2.8

Chris’ Tutorials: How to Add Audio Effects to an Entire Audio Track – DaVinci Resolve 16 Tutorial

Pixologic ZBrush: ZBrush 2019 – Pavlovich Workshop with Michael Pavlovich – Episode 60

Jimmy Gunawan: LIVENODING 1201 / Procedural Musical Drum Using SV Nodes

Jayanam: Blender 2.8 Tip : Remove Orphans e.g. Unused Materials

Unity: Introdution to Mixed and Augmented Reality Studio (MARS) – Unite Copenhagen

Unity: Persistent world-scale AR experiences with ARCore – Unite Copenhagen

Unity: XR graphics: Delivering the best AR/VR experiences – Unite Copenhagen

Unity: Product roadmap for AR Foundation – Unite Copenhagen

Unity: Supplying scalable VR training applications | Innoactive – Unite Copenhagen

Unity: Rapid VR development with VRTK | Oculus – Unite Copenhagen

Unity: Virtual or real? AR Foundation best practices | Krikey – Unite Copenhagen

Pixologic ZBrush: Freelancing Hand by Hand with ZBrush – 2019 ZBrush Summit

Unity: Add Video Chat To Unity With Agora! (Tutorial)

Chipper Videos: Olive: How To Make Slow/Fast Motion Videos (Speed Up/Slow Down Effect) A Video Editing Tutorial.

Chipper Videos: Olive: Convert A Color Video Clip To Black And White A Video Editing Tutorial For Beginners

Blender: SCULPT, OPTIX, VSE & MORE ? Blender Today Live #77

Jimmy Gunawan: BSLIVE Basic Manual Track & Tracing Using Video Reference

Pixologic ZBrush: Fifth Annual ZBrush Awards – 2019 ZBrush Summit

Pixologic ZBrush: Concept Development for Public Art & Monumental Sculpture Using ZBrush – 2019 ZBrush Summit

Pixologic ZBrush: Creating Creatures & Hard Surface Modeling – 2019 ZBrush Summit

Follygon: Can a $20 Graphics Tablet compete with a $3,500 Wacom Cintiq?

Chipper Videos: Olive: Proxy Video Clip Editing. How To Edit Large/Long (4k) Video Clips.

Michael Pavlovich: Michael Pavlovich Livestream 10/01/2019

Pixologic ZBrush: ZBrush 2019 – Pavlovich Workshop with Michael Pavlovich – Episode 60

Unity: Unite Copenhagen 2019 Keynote Highlights

Chipper Videos: Olive: Create A Pan And Zoom Slide Show With Cross Fade A Video Editing Tutorial.

Jimmy Gunawan: LIVENODING 1200 / Grease Pencil Constraint and Instancing with AN

Jayanam: Blender 2.8 Mirror Modifier Beginner Tutorial

Pixologic ZBrush: Organic Sculpting – 2019 ZBrush Summit

Unity: Streamlined landscape creation with new Terrain Tools – Unite Copenhagen

Unity: Debug ray tracing for high-end graphics | NVIDIA – Unite Copenhagen

Unity: Creating explosive real-time visuals with VFX Graph – Unite Copenhagen

Unity: How the Universal Render Pipeline unlocks games for you – Unite Copenhagen

Unity: What’s new in Shader Graph – Unite Copenhagen

Unity: Developing and optimizing a procedural game | The Elder Scrolls Blades – Unite Copenhagen

Unity: Learn stylized shading with Shader Graph – Unite Copenhagen

Unity: Custom SPR and graphics workflows | Battle Planet – Judgement Day – Unite Copenhagen

Unity: Getting started with HDRP for games – Unite Copenhagen

Unity: Upgrading your existing project to Universal Render Pipeline – Unite Copenhagen

Blender Rookie: Jerry Rig Case Fan Onto GPU Test

FlippedNormals: The Insane Future of AI in CG Art

Blender Rookie: Molecular Script Addon Test Blender 2.8

Aram K: Turn Boring Shot into Blockbuster with Few Easy Steps / Advanced Color Grading

Chipper Videos: Olive: How To Crossfade Audio & Video Clips A Video Editing Tutorial.

Pixologic ZBrush: Introduction to the Character Figurine019 ZBrush Summit Workflow – 2019 ZBrush Summit

Pixologic ZBrush: Bringing a Character to Life – 2019 ZBrush Summit

Pixologic ZBrush: ZBrush Summit 2019 – Sculpt-Off Champions Announcement & ZBrush Summit Closing Ceremony

Jimmy Gunawan: LIVENODING 1199 / SV Voronoi Exoskeleton Generator

Pixologic ZBrush: Character Design & Production with ZBrush for the Industry with Keos Masons – 2019 ZBrush Summit

Pixologic ZBrush: A Sneak Peek Look at Griffith Observatory’s New Planetarium Show – 2019 ZBrush Summit

Jimmy Gunawan: BSLIVE Testing Blender 2.81 Future Function and Sculpt Branch

Pixologic ZBrush: 2019 ZBrush Summit – Fifth Annual ZBrush Awards

Jimmy Gunawan: BSLIVE Exploring Multi Plane and Glass Canvas Using Grease Pencil

Pixologic ZBrush: The Beauty of the Curves in Digital Sculpting – 2019 ZBrush Summit

Pixologic ZBrush: Pixologic Presents: An Exclusive First Look into ZBrush Development – 2019 ZBrush Summit

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