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100+ Free Cycles Procedural Textures

Unity: Unite Berlin 2018 – Substance for Unity Plugin: Better Performance, Faster PBR Workflow

Unity: Unite Berlin 2018 – Memory Profiler: The Tool for Troubleshooting Memory-related Issues

Unity: Unite Berlin 2018 – Unity Training Workshops Taster: Migrating to 2018.1

Unity: Unite Berlin 2018 – Technical Deep Dive into the New Prefab System

Unity: Unite Berlin 2018 – Optimizing Binary Deployment Size

Unity: Unite Berlin 2018 – An Introduction to CCD IK and How to use it

Unity: Unite Berlin 2018 – Unity Hub: A Gateway to Managing your Unity Experience

Unity: Unite Berlin 2018 – Create Faster with Cache Server V6

Fallout: Liberty or Death Teaser Trailer – Upcoming CG Animated Mini-Series

Blender modeling & snapping tips

Unity: Unite Berlin 2018 – Unity’s Evolving Best Practices

Unity: Unite Berlin 2018 – Unity in Automotive: The Road Ahead

Pixologic ZBrush: T.S. Wittelsbach – Sculpting, 3D Printing & ZBrush – Episode 21

Pixologic ZBrush: Fukui Nobuaki – ZBrush 超入門講座 出張LIVE – Episode 9 ZBrushCoreからZBrushへのアップグレード!キャラクターモデリング編

Speed modeling time-lapse of an Alien City

Pixologic ZBrush: Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 14

Warren Marshall: What’s In My Head #2

Jayanam: Blender Hardsurface Modeling & Snapping Tutorial

Art Spotlight: Flying Cthulhu

New video by CG Masters on YouTube

Creating Underwater Scenes in Blender

FlippedNormals: Concepting with Marvelous Designer & ZBrush – Premium Tutorial

Adrián Andújar’s Monsters

Zacharias Reinhardt: 14 Awesome Modeling Hacks in Blender

Trailer: Kaliyuga – The Dark Ages, a Action-Adventure & Open World Game made in UPBGE

Insight – A Game Environment

Unity: Made with Unity Games for Mobile – Unite Berlin

ToonKit for Cycles 1.1 Adds New Nodes, ’EasyToon’ and more [$]

Pixologic ZBrush: How to put Scale Details on a Dinosaur – Shane Olson’s ZBrushLIVE Episode 55

Follygon: EVERYTHING on GUMROAD is FREE?!?!

Jayanam: UnityEvents Tutorial for Beginners

Creating a stylized LOW POLY Car in Blender

The Art of Thomas Berard Revisited

Danny Mac 3D: P2 Introducing Character Design Semiotics

Render Layers vs View Layers – Blender Today Live

Open Bionics: Blender Used in Prosthetic Arm Creation

Challenge accepted – F16 Trophy animation (Interview)

Hard Surface Modeling in Blender | Out Now

New video by CG Masters on YouTube

Crowdrender v0.1.5 adds new network rendering goodness

FlippedNormals: How to Get Good Topology for your Marvelous Designer Models

Unfolding Animation using Animation nodes

MiesnerMedia: How To Deflicker Drone Footage – Davinci Resolve Quick Tip (Studio)

Follygon: ZBrush Live Stream – Character Sculpting (Wibbit Part 6)

Jimmy Gunawan: LIVENODING 1033 / SV Melting Text FX

Complex Fresnel texture node for Cycles

Blender Rookie: Rubber 50 BMG Round – Blender Rookie

My favourite Blender Art on Sketchfab: 2018, week 28

Unity: Unite Berlin 2018 – Package Manager: The Evolution of Unity Project Management

Unity: Unite Berlin 2018 – New Addressable Asset system for speed and performance

Unity: Unite Berlin 2018 – Roadmap

Unity: Unite Berlin 2018 – Text Mesh Pro for Runtime

Unity: Unite Berlin 2018 – Entity Component System, C# Job System and Burst Q&A

Unity: Unite Berlin 2018 – Scaling CPU Experiences: An Introduction to the Entity Component System

Unity: Unite Berlin 2018 – Improved Prefab Workflow

Match Modeling – setting reference images

How To Make Wet Maps

Jimmy Gunawan: LIVENODING 1032 / SV FCurve In Motion Trail

Brackeys: How to make a 2D Game in Unity

Character Modeling Workflow Tips and Interview with Sebastian Cavazzolli

Modeling and Lighting a Mridanga/Khil

Jayanam: Unity Game Devlog : Dialogue Editor

The Art of Chris Lincoln

Add-on: QuickBool Mesh Decals/Greeble Editor [$]

Making of the music video “Forever Like the Sun”

Jimmy Gunawan: LIVE / Intro to USDZ Augmented Reality with Blender on Mac

Aram K: Advanced Cinematography and Color Grading /Shooting Sport Ad Style Commercial

Unity: Sonder: Animated Film Made with Unity

Chipper Videos: Blackpool Sands Dartmouth South Devon

Follygon: ZBrush Live Stream – Character Sculpting (Wibbit Part 5)

Learn Color Grading: FAQs – 4th of July Sale

Chipper Videos: Kingsbridge South Hams Devon.

Blender 2.8 Timeline vs. Dopesheet

Chris’ Tutorials: Best Way to Import 2D Sprites & Pixel Art – Unity 2018 Tutorial

Chipper Videos: Slapton Sands Torcross And Slapton Ley South Hams Devon

Jayanam: Blender 2.8 Timeline vs Dopesheet

Blender Rookie: Space Solar System Animation – Blender Rookie

Chris’ Tutorials: MonoBehaviours and Unity Lifecycle Hooks (Update, Fixed Update, LateUpdate, Start, Awake) – Tutorial

Using Blender’s Grease Pencil for Previz – CGC Weekly #14

Modeling with motion tracker!

Chris’ Tutorials: Components vs GameObjects & How They Work Together | Unity 2018 Tutorial

Chris’ Tutorials: Differences between Canvas GUI Elements vs Gameplay Objects Unity 2018 Tutorial

Pixologic ZBrush: [ES-MX] Óscar Trejo – Creación de Criaturas & Personajes – Episode 13

Jimmy Gunawan: LIVENODING 1031 / SV Wavy Ashtray

Status of Blender 2.8 ALPHA

Why your scene needs a story

Jayanam: Unity Node Editor Window C#

Kent Trammell’s Intro to Hard Surface Vehicle Modeling

FlippedNormals: Harsh Truths About Working in the 3D Industry

Chipper Videos: St James The Great Church In The South Hams Village Of Slapton, Devon

Brecht Van Lommel joins the Blender Institute as full time Blender and Cycles developer

Unity: How they did it: Real-time rendering for automotive with Unity

The Art of Heikki Hide

Blender 2.79.5 Cycles GPU Render Comparison with different Tiles (4K)

Armory Engine Vs Patreon Update

Follygon: ZBrush Live Stream – Character Sculpting (Wibbit Part 4)

Jimmy Gunawan: LIVENODING 1030 / SV Animation FCurve Sampler First Look

Follygon: ZBrush Live Stream – Character Sculpting (Wibbit Part 3)

Pixologic ZBrush: Sculpting Lion King’s Rafiki Fan Art with Ana Carolina Pereira’s ZBrushLIVE Episode 9

Krita 4.1.0 Released

Learn Color Grading: July 4th Sale – The Ultimate DaVinci Resolve 15 Bundle

Art Spotlight: Retrogasm 2018 – Chidori/Persona 3

Chipper Videos: Hope Cove Seaside Village South Hams Devon.

Unity: New Prefab Workflows 4/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group

Unity: New Prefab Workflows 3/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group

Unity: New Prefab Workflows 1/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group

Unity: New Prefab Workflows 2/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group

Verge3D 2.5: on the road to Cycles and Eevee [$]

Video: How does a Grand Piano work?

Armory, Blender Game Creating Tutorials for the Armory Game Engine

Blender 2.8 : Eevee, UI and Bones

Aram K: Editing Video for Instagram TV IGTV Best settings and How To Do It

Grease Pencil Shader FX – Blender 2.8 Beta

Jayanam: Blender 2.8 Features : Eevee, UI & Bones

The Art of Robert Tiess

Add-on: PBR Texture Multibaker

First 2 Know feature – All made with Blender!

FlippedNormals: Introduction to ZBrush – Premium Tutorial

Intermediate Tutorial: How to Model a Low-Poly Apartment Building

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