100+ Free Cycles Procedural Textures
Unity:
Unite Berlin 2018 – Substance for Unity Plugin: Better Performance, Faster PBR Workflow
Unity:
Unite Berlin 2018 – Memory Profiler: The Tool for Troubleshooting Memory-related Issues
Unity:
Unite Berlin 2018 – Unity Training Workshops Taster: Migrating to 2018.1
Unity:
Unite Berlin 2018 – Technical Deep Dive into the New Prefab System
Unity:
Unite Berlin 2018 – Optimizing Binary Deployment Size
Unity:
Unite Berlin 2018 – An Introduction to CCD IK and How to use it
Unity:
Unite Berlin 2018 – Unity Hub: A Gateway to Managing your Unity Experience
Unity:
Unite Berlin 2018 – Create Faster with Cache Server V6
Fallout: Liberty or Death Teaser Trailer – Upcoming CG Animated Mini-Series
Blender modeling & snapping tips
Unity:
Unite Berlin 2018 – Unity’s Evolving Best Practices
Unity:
Unite Berlin 2018 – Unity in Automotive: The Road Ahead
Pixologic ZBrush:
T.S. Wittelsbach – Sculpting, 3D Printing & ZBrush – Episode 21
Pixologic ZBrush:
Fukui Nobuaki – ZBrush 超入門講座 出張LIVE – Episode 9 ZBrushCoreからZBrushへのアップグレード!キャラクターモデリング編
Speed modeling time-lapse of an Alien City
Pixologic ZBrush:
Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 14
Warren Marshall:
What’s In My Head #2
Jayanam:
Blender Hardsurface Modeling & Snapping Tutorial
Art Spotlight: Flying Cthulhu
New video by CG Masters on YouTube
Creating Underwater Scenes in Blender
FlippedNormals:
Concepting with Marvelous Designer & ZBrush – Premium Tutorial
Adrián Andújar’s Monsters
Zacharias Reinhardt:
14 Awesome Modeling Hacks in Blender
Trailer: Kaliyuga – The Dark Ages, a Action-Adventure & Open World Game made in UPBGE
Insight – A Game Environment
Unity:
Made with Unity Games for Mobile – Unite Berlin
ToonKit for Cycles 1.1 Adds New Nodes, ’EasyToon’ and more [$]
Pixologic ZBrush:
How to put Scale Details on a Dinosaur – Shane Olson’s ZBrushLIVE Episode 55
Follygon:
EVERYTHING on GUMROAD is FREE?!?!
Jayanam:
UnityEvents Tutorial for Beginners
Creating a stylized LOW POLY Car in Blender
The Art of Thomas Berard Revisited
Danny Mac 3D:
P2 Introducing Character Design Semiotics
Render Layers vs View Layers – Blender Today Live
Open Bionics: Blender Used in Prosthetic Arm Creation
Challenge accepted – F16 Trophy animation (Interview)
Hard Surface Modeling in Blender | Out Now
New video by CG Masters on YouTube
Crowdrender v0.1.5 adds new network rendering goodness
FlippedNormals:
How to Get Good Topology for your Marvelous Designer Models
Unfolding Animation using Animation nodes
MiesnerMedia:
How To Deflicker Drone Footage – Davinci Resolve Quick Tip (Studio)
Follygon:
ZBrush Live Stream – Character Sculpting (Wibbit Part 6)
Jimmy Gunawan:
LIVENODING 1033 / SV Melting Text FX
Complex Fresnel texture node for Cycles
Blender Rookie:
Rubber 50 BMG Round – Blender Rookie
My favourite Blender Art on Sketchfab: 2018, week 28
Unity:
Unite Berlin 2018 – Package Manager: The Evolution of Unity Project Management
Unity:
Unite Berlin 2018 – New Addressable Asset system for speed and performance
Unity:
Unite Berlin 2018 – Roadmap
Unity:
Unite Berlin 2018 – Text Mesh Pro for Runtime
Unity:
Unite Berlin 2018 – Entity Component System, C# Job System and Burst Q&A
Unity:
Unite Berlin 2018 – Scaling CPU Experiences: An Introduction to the Entity Component System
Unity:
Unite Berlin 2018 – Improved Prefab Workflow
Match Modeling – setting reference images
How To Make Wet Maps
Jimmy Gunawan:
LIVENODING 1032 / SV FCurve In Motion Trail
Brackeys:
How to make a 2D Game in Unity
Character Modeling Workflow Tips and Interview with Sebastian Cavazzolli
Modeling and Lighting a Mridanga/Khil
Jayanam:
Unity Game Devlog : Dialogue Editor
The Art of Chris Lincoln
Add-on: QuickBool Mesh Decals/Greeble Editor [$]
Making of the music video “Forever Like the Sun”
Jimmy Gunawan:
LIVE / Intro to USDZ Augmented Reality with Blender on Mac
Aram K:
Advanced Cinematography and Color Grading /Shooting Sport Ad Style Commercial
Unity:
Sonder: Animated Film Made with Unity
Chipper Videos:
Blackpool Sands Dartmouth South Devon
Follygon:
ZBrush Live Stream – Character Sculpting (Wibbit Part 5)
Learn Color Grading:
FAQs – 4th of July Sale
Chipper Videos:
Kingsbridge South Hams Devon.
Blender 2.8 Timeline vs. Dopesheet
Chris’ Tutorials:
Best Way to Import 2D Sprites & Pixel Art – Unity 2018 Tutorial
Chipper Videos:
Slapton Sands Torcross And Slapton Ley South Hams Devon
Jayanam:
Blender 2.8 Timeline vs Dopesheet
Blender Rookie:
Space Solar System Animation – Blender Rookie
Chris’ Tutorials:
MonoBehaviours and Unity Lifecycle Hooks (Update, Fixed Update, LateUpdate, Start, Awake) – Tutorial
Using Blender’s Grease Pencil for Previz – CGC Weekly #14
Modeling with motion tracker!
Chris’ Tutorials:
Components vs GameObjects & How They Work Together | Unity 2018 Tutorial
Chris’ Tutorials:
Differences between Canvas GUI Elements vs Gameplay Objects Unity 2018 Tutorial
Pixologic ZBrush:
[ES-MX] Óscar Trejo – Creación de Criaturas & Personajes – Episode 13
Jimmy Gunawan:
LIVENODING 1031 / SV Wavy Ashtray
Status of Blender 2.8 ALPHA
Why your scene needs a story
Jayanam:
Unity Node Editor Window C#
Kent Trammell’s Intro to Hard Surface Vehicle Modeling
FlippedNormals:
Harsh Truths About Working in the 3D Industry
Chipper Videos:
St James The Great Church In The South Hams Village Of Slapton, Devon
Brecht Van Lommel joins the Blender Institute as full time Blender and Cycles developer
Unity:
How they did it: Real-time rendering for automotive with Unity
The Art of Heikki Hide
Blender 2.79.5 Cycles GPU Render Comparison with different Tiles (4K)
Armory Engine Vs Patreon Update
Follygon:
ZBrush Live Stream – Character Sculpting (Wibbit Part 4)
Jimmy Gunawan:
LIVENODING 1030 / SV Animation FCurve Sampler First Look
Follygon:
ZBrush Live Stream – Character Sculpting (Wibbit Part 3)
Pixologic ZBrush:
Sculpting Lion King’s Rafiki Fan Art with Ana Carolina Pereira’s ZBrushLIVE Episode 9
Krita 4.1.0 Released
Learn Color Grading:
July 4th Sale – The Ultimate DaVinci Resolve 15 Bundle
Art Spotlight: Retrogasm 2018 – Chidori/Persona 3
Chipper Videos:
Hope Cove Seaside Village South Hams Devon.
Unity:
New Prefab Workflows 4/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group
Unity:
New Prefab Workflows 3/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group
Unity:
New Prefab Workflows 1/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group
Unity:
New Prefab Workflows 2/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group
Verge3D 2.5: on the road to Cycles and Eevee [$]
Video: How does a Grand Piano work?
Armory, Blender Game Creating Tutorials for the Armory Game Engine
Blender 2.8 : Eevee, UI and Bones
Aram K:
Editing Video for Instagram TV IGTV Best settings and How To Do It
Grease Pencil Shader FX – Blender 2.8 Beta
Jayanam:
Blender 2.8 Features : Eevee, UI & Bones
The Art of Robert Tiess
Add-on: PBR Texture Multibaker
First 2 Know feature – All made with Blender!
FlippedNormals:
Introduction to ZBrush – Premium Tutorial
Intermediate Tutorial: How to Model a Low-Poly Apartment Building