Unite Berlin 2018 – Scaling CPU Experiences: An Introduction to the Entity Component System
If you’ve seen an Entity Component System (ECS) demo and thought, “how did they do that?” then this talk is for you. Unity’s ECS (combined with the C# Job System and the Burst Compiler) provides an easy and safe way to unlock the power of modern CPUs. Come see first-hand how to implement the ECS and the C# Job System in a project. You’ll leave with a better understanding of the concepts, terminology, application, and massive benefits of these new additions to Unity.
Mike Geig (Global Head of Evangelism Content, Unity)
Julien Fischer (Developer Marketing Manager, Intel)