Avainsana: YouTube
Pixologic ZBrush: Inside Look of Beyond Good and Evil 2 with Ubisoft Montpellier – 2019 ZBrush Summit
Chipper Videos: Olive Beginners Tutorial: Quick And Easy Video Editing.
Chipper Videos: Portland Bill The Isle of Portland Dorset.
Pixologic ZBrush: 2019 ZBrush Summit – Pixologic Presents: An Exclusive First Look into ZBrush Development
Jimmy Gunawan: LIVENODING 1198 / SV Procedural Alien Incubator Bubbles
Warren Marshall: Edge Slice Tool : Tips to Keep You out of Trouble
Jayanam: C++ Programming Tutorial : Operator Overloading
Danny Mac 3D: Why you should get the new Eye Designer
CG Boost: Blender 2.8 Beginner Tutorial – Part 12: Rigid Body Simulation
Unity: Overview of Unity Simulation – Unite Copenhagen
Unity: Introduction to the DOTS Sample and the NetCode that drives it – Unite Copenhagen
Unity: Speed up your asset imports for big projects – Unite Copenhagen
Unity: Using Vivox to connect your players: Text and voice comms – Unite Copenhagen
Unity: Best practices: Async vs. coroutines – Unite Copenhagen
Unity: Tips and tricks for increasing LTV in your games | Unite Copenhagen
Jimmy Gunawan: BSLIVE X ”STYLE TRANSFER” in Blender 3D using Texture Synthesis
Pixologic ZBrush: 2019 Live ZBrush Sculpt-Off – Group 2
Jimmy Gunawan: 27 September 2019
Pixologic ZBrush: 2019 Live ZBrush Sculpt-Off – Group 1
FlippedNormals: How to Supercharge Blender 2.8!
Follygon: How to do Sculptober
Gabriel Aguiar Prod.: Indie Game Devlog #02 – Aiming, Weapons and Abilities
Unity: Take a tour around the Unite Copenhagen 2019 expo floor
Jimmy Gunawan: LIVENODING X / Wiggle Parallax using Grease Pencil and Animation Nodes
Unity: What to expect in 2020: Unity roadmap | Unite Copenhagen
Unity: Real-time VFX workflows in The Heretic – Unite Copenhagen
Unity: Next-gen multiplayer mobile FPS games | MADFINGER Games – Unite Copenhagen
Unity: Converting your game to DOTS – Unite Copenhagen
Unity: Forged in Gaming – Unite Copenhagen
Pixologic ZBrush: ZBrush 2019 – Character Design & Conspiracy Theory with Matt Thorup ”Redbeard”
Pixologic ZBrush: ZBrush 2019 – Creature & Character Concept Sculpting with Ashley A. Adams
Jimmy Gunawan: BSLIVE / SVeet Kun Do & BoolTool Combo with 3D Cursor
Chipper Videos: Lulworth Castle Dorset.
Chipper Videos: Kimmeridge Bay The Isle of Purbeck Dorset.
Learn Color Grading: Content creators – Is Davinci Resolve the right choice?
Chipper Videos: The Purbeck Mineral and Mining Museum Dorset.
Chipper Videos: Battle of Britain class no 34072 257 Squadron Train At Norden Station Dorset.
Unity: Develop efficiently with Game Foundation | Unite Copenhagen
Unity: Discover the tech behind The Heretic | Unite Copenhagen
Unity: Converting scene data to DOTS | Unite Copenhagen
Unity: Accelerating communication in AEC with Unity Reflect | Unite Copenhagen
Jimmy Gunawan: BSLIVE Using SV Nodes and Boolean Stacks ALA BoxCutter
Pixologic ZBrush: ZBrush 2019 – Stylized Character Sculpting with Ben De Angelis “Follygon”
Blender Rookie: Timeline Scrub Efficiency Blender 2.8 Vs 2.79
Chipper Videos: Blue Pool Dorset.
Aram K: Advanced Grading / Creating High End Grade with Resolve 16
CG Boost: Blender 2.8 Beginner Tutorial – Part 11: Particles
Jayanam: Blender 2.8 Sculpting Features: Mirror & Insert Mode
Unity: The power of real-time 3D: it’s changing everything – Unite Copenhagen
Jimmy Gunawan: LIVENODING X / AN Sound and Dancing Bush Spring Bones
Pixologic ZBrush: ZBrush 2019 – Sculpting Stylized Characters with Shane Olson – Episode 97
Unity: Unite Copenhagen 2019 Keynote – livestream
Brackeys: Unite 2019 Keynote – Livestream on the NEW FEATURES!
FlippedNormals: Why You Should Never Model with Subdivisions Active – 3D Modeling Fundamentals
CG Boost: Blender 2.8 Beginner Tutorial – Part 10: Transparent Textures
Blender Rookie: Blender Molecular Script Compilation
Jimmy Gunawan: DEMO / The Singing Bush 2019
Jimmy Gunawan: BSLIVE Applying Spring Bones into Skin Modifier Poly Edge
Brackeys: MAKING YOUR FIRST LEVEL in Unity with ProBuilder!
Jimmy Gunawan: BSLIVE Spring Bones Add On First Look
Pixologic ZBrush: ZBrush 2019 – ZBrush for 2D Line Art & Illustration with Tony Leonard – Episode 30
Pixologic ZBrush: [RU] ZBrush 2019 – Создание стилизованных персонажей – Olya Anufrieva
Unity: Distortion Shader in Unity 2019 with Shader Graph! (Tutorial)
Pixologic ZBrush: ZBrush 2019 – Kermaco: Mech Design with Ara Kermanikian – Season 2 Episode 6
Jimmy Gunawan: BSLIVE / Let’s talk about Kiwi and Semi Procedural Character Design
Thinking Penguin: Abstract Background Part 02 | Animation Nodes 2.1 | Blender 2.8
Waa Productions: R Visual Camera Move Transition Pack – Review & Demo | DaVinci Resolve 16
Jayanam: Blender 2.8 Sculpt Mode Features: Align in Fast Sculpt
Pixologic ZBrush: [ES-MX] ZBrush 2019 – Creación de Criaturas & Personajes con Óscar Trejo – Episodio 40
Jimmy Gunawan: LIVENODING 1196 SV Procedural 2D Sun Rays Shape
Pixologic ZBrush: ZBrush 2019 – 3D Printing in ZBrush: Ideas to Reality with Aiman Akhtar – Episode 48
Thinking Penguin: Abstract Background Part 01 | Animation Nodes 2.1 | Blender 2.8
Follygon: Sculpting Pokemon Fusions – ZBrush Live
Sketchzombie: M. Bison Sculptris Time-lapse
FlippedNormals: Introduction to Blender 2.8 is out! 25% Off
Jimmy Gunawan: LIVENODING X Assigning Random Color Into Separate Island Using Nodes
Jimmy Gunawan: LIVENODING / SV Infinitely Looping Noise
Pixologic ZBrush: ZBrush 2019 – Exploring ZBrush with Solomon Blair – Episode 7
Unity: Making a Toon Shader with Unity! (Shader Graph tutorial)
CG Boost: Blender 2.8 Beginner Tutorial – Part 9: Procedural Materials
Jimmy Gunawan: BSLIVE / Mosaic Packing of Suzanne Heads
Pixologic ZBrush: ZBrush 2019 – ZFriends: Cup O’ Doodle with Ana Carolina Pereira – Episode 4
Jimmy Gunawan: BSLIVE Getting A Bit Deeper With BoxCutter and Box Philosophy
Pixologic ZBrush: ZBrush 2019 – Stylized Character Sculpting with Ben De Angelis ”Follygon” – Episode 35
Follygon: Turning Random Objects Into Characters | Random Shape Art Challenge
Jayanam: How to Make a Stylized Outdoor Environment with ZBrush, Maya & UE4
Learn Color Grading: How to Export Your Project in DaVinci Resolve (2 Different Ways)
Jimmy Gunawan: LIVENODING X / Rain Doll using Blender Cloth and SV Nodes
Pixologic ZBrush: ZBrush 2019 – Sculpting Stylized Characters with Shane Olson – Episode 96
CG Boost: Blender 2.8 Beginner Tutorial – Part 8: Materials
Blender Rookie: Space Spaceship Lasers Eevee Tests – Blender
FlippedNormals: Amazing Lighting with Light Textures and Gobos in Blender 2.8
Gabriel Aguiar Prod.: AoE Magic Abilities Vol. 1 – Unreal Engine
Unity: Make a Planet in Unity 2019 with Polybrush! (Tutorial)
Jimmy Gunawan: LIVENODING X / Seeing Unseen Dot Patterns using SV Nodes
Brackeys: Community Game Jam 2019 – BEST GAMES!
Pixologic ZBrush: ZBrush 2019 – Creating on the Fly with ZBrush! with Miguel Guerrero – Episode 3
Jimmy Gunawan: LIVENODING / SV LED Visualizer Advanced for Eevee and Cycles
Jimmy Gunawan: BSLIVE Simple So Creepy AR Ghost Yet
Pixologic ZBrush: ZBrush 2019 – No Spare Time with Stephen Anderson ”SMAARTIST”
Pixologic ZBrush: ZBrush 2019 – Character Art for Video Games with Brendon Isaiah Bengtson – Episode 57
Jimmy Gunawan: BSLIVE How To Train A Monkey To Play A Basketball
Pixologic ZBrush: [JA] ZBrush 2019 – 3Dプリント用キャラクターの作り方 – Sakaki Kaoru – 24
Jayanam: Blender 2.8 Retopology Tutorial with Free Fast Sculpt Addon
Danny Mac 3D: Free Blender 2.8 Add-on – Set Driven Key
Blender Rookie: What’s The Best Way To Simulate A Laser Blender Eevee
CG Boost: Blender 2.8 Beginner Tutorial – Part 7: Texture Painting
Jimmy Gunawan: LIVENODING 1191 / Procedural LED Wave with Animation Nodes
Pixologic ZBrush: ZBrush 2019 – 3D Printing in ZBrush: Ideas to Reality with Aiman Akhtar – Episode 47
masterxeon1001: #hardops – Making a tire in Hopstool
Follygon: Fixing My Awful Memory – ZBrush Live Stream
Gabriel Aguiar Prod.: Indie Game Devlog #01 – Introduction and First Days
Unity: XR graphics in Unity: Maximizing your AR/VR experience’s potential – SIGGRAPH 2019
FlippedNormals: Speed Up Texture Painting – The Importance of a Good UV Layout
Chipper Videos: Youtube Intro.
CG Boost: Blender 2.8 Beginner Tutorial – Part 6: UV Unwrapping
Pixologic ZBrush: ZBrush 2019 – Character Design & Conspiracy Theory with Matt Thorup ”Redbeard” – Episode 19
Pixologic ZBrush: ZBrush 2019 – Creature & Character Concept Sculpting with Ashley A. Adams ”A_Cubed” – Episode 89
Jimmy Gunawan: LIVENODING X / Procedural ”The Penguin” Umbrella using Nodes.