cgvirus writes: We have tried to explore the workflow for Blender Eevee and it was just like building levels in modern game engines. Here’s a brief introductory tutorial on Eevee Lighting Workflow with Lightprobe & Irradiance Map. We have also converted the cycle test demo of Classroom done by Christophe Seux into Eevee. Which also […]

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from BlenderNation https://www.blendernation.com/2018/02/12/tutorial-blender-eevee-lighting-workflow-lightprobe-reflection/
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