TR writes: Hi there! Just wanted to let you know the results of the Turbosquid “Lost at sea” challenge… The first place for the realtime category was made entirely with Blender and rendered in Unity. Its one of my first attempts of making a “clean” all quads model. There are some texturing and unwraping misstakes […]

The post Blender wins Turbosquid contest appeared first on BlenderNation.

from BlenderNation http://ift.tt/2gHmKqU
via IFTTT