Brackeys:
SAVE & LOAD SYSTEM in Unity
Jayanam:
Blender 2.8 Modeling Beginner Tip : Symmetry & Mirror
Chipper Videos:
Shotcut: Create Split Screen Video Clips. A Video Editing Tutorial.
Baking Multiple Textures onto One Map | No Plugins
Waa Productions:
Trailer: Puerto Rico 2018 | A Year After Hurricane Maria
Chipper Videos:
How To Stretch 4:3 Video To 16:9 Useing Kdenlive.
9 years of Blender learning: Quentin Le Duff
Create Rocky Planets in Eevee!
Jimmy Gunawan:
LIVENODING 1115 / SV Procedural Roller Coaster
Jimmy Gunawan:
DEMO / SV Roller Coaster
The Art of Jerrin Varghese
Follygon:
Golden Retriever #5 – ZBrush Digital Sculpting
Pixologic ZBrush:
#AskZBrush: “When editing my model I get copies of it in the viewport. How can I fix this?”
Pixologic ZBrush:
#AskZBrush: “Is there a way to change the size and color of the cursor in ZBrush?”
Pixologic ZBrush:
#AskZBrush: “Is there a way to fill a previously hollowed model to make it solid?”
Blender 2.8 addon development with VSCode
Chipper Videos:
Shotcut: Quick And Easy Video Editing Tutorial For Beginners.
Blender Rookie:
Fractal Saturday 5 – #BlenderRookie
Chris’ Tutorials:
How to Fade Between Images | GIMP Tutorial 2019
Making a medieval house | learning UV unwrapping
Introducing Armory, Blender, Game Modules
Pixologic ZBrush:
ZBrush 2018 – Creature Sculpting & Exploration of Forms with Brett Briley ”Spark” – #ZBrushLIVE
Pixologic ZBrush:
ZBrush 2018 – Pass the Sculpt with Óscar Trejo (in Collaboration with José Rosales) – #ZBrushLIVE
Pixologic ZBrush:
Environments with Character – Stephen Anderson – Episode 3
Pixologic ZBrush:
Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – Episode 65
Pixologic ZBrush:
Pass the Sculpt – José Rosales Óscar Trejo (in Collaboration with Óscar Trejo) – Episode 30
masterxeon1001:
Hard Ops 0097: Viewport Submenu
Follygon:
Golden Retriever #4 – ZBrush Digital Sculpting
Behind the Scenes: DeSSSert
Jayanam:
Blender 2.8 Python Addons with VSCode
Video: Titan Forge – Warhammer 40,000 Adeptus Mechanicus
Best of Blender Artists: 2018, week 48
Studio Light in Blender 2.8 (EEVEE)
Chris’ Tutorials:
How to Filter Green Screen Background (Color Key) | Adobe Premiere 2019 Tutorial
SceneCity 1.3 released [$]
Creating an African Village in Blender
Pixologic ZBrush:
Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 8
Pixologic ZBrush:
Character & Prop Art for Video Games – Brendon Isaiah Bengtson – Episode 43
Pixologic ZBrush:
Sculpting, 3D Printing, & ZBrush 2018 – T.S. Wittelsbach – Episode 33
Jimmy Gunawan:
BSLIVE / New Blender 2.8 Beta Test
Follygon:
Golden Retriever #3 – ZBrush Digital Sculpting
Verge3D now supports Blender 2.80 and EEVEE [$]
FlippedNormals:
How to Sculpt the Mouth in ZBrush
Blender:
The 5 Things You Should Know About Blender 2.8
Blender 2.8 Beta Is Now Available!
49 PBR Road Textures for free (CC0)
Unity:
Shifting gears: How to win with AR – Unite LA | AutoTech Summit
Unity:
From interactive to automatic CAD data prep – Unite LA | AutoTech Summit
Unity:
Accelerating disruption in the automotive industry with Unity – Unite LA | AutoTech Summit
Unity:
Imagining entertainment in the back of every ride with AR/VR – Unite LA | AutoTech Summit
Unity:
Creating augmented & mixed reality applications for the auto industry – Unite LA | AutoTech Summit
Unity:
From design to dealer: Tools for getting to ’yes’ with VR/AR – Unite LA | AutoTech Summit
Unity:
New tools for graphic realism in automotive – Unite LA | AutoTech Summit
Unity:
Capturing real-world materials for real-time development – Unite LA | AutoTech Summit
Unity:
Autonomous vehicle development with Unity – Unite LA | AutoTech Summit
12 Blender ArchViz Workflow Tips and Tricks
Chipper Videos:
Blender Tutorial: Create A 3d Domed Cylinder. The Easy Way.
Blender Rookie:
Uphill Marble Conveyor – #Blender
EEVEE Demo: Rainy Day
Stylised Game character workflow – part02
Spring Production Log 08 – Team expands
MiesnerMedia:
11-18-2018 Davinci Resolve Color Grading Live Stream
Blender 2.8 modeling tip for beginners
Chris’ Tutorials:
How to Make and Export Custom Subtitles | DaVinci Resolve 15 Tutorial
Pixologic ZBrush:
High Detail 3D Printed Collectibles – Sébastien Giroux – Episode 19
Pixologic ZBrush:
Sculpting Stylized Characters – Shane Olson – Episode 70
Los Angeles Blender Meetup this Saturday!
Jimmy Gunawan:
LIVENODING 1114 / SV Circles Carpet Like Art
Follygon:
Golden Retriever #2 – ZBrush Digital Sculpting
Behind the Scenes: Mystic
Jayanam:
Blender 2.8 Modeling Tip : Snap & Merge
New video by Blender Cloud on YouTube
Art Spotlight: Chuck Norris – Handpainted
Left click select is now the default in Blender
Perfect Photo and Camera Match with fSpy and Blender 2.79
Optoix Denoiser, Scrambling Distance and Dithered Sobol
Crowdrender v016: New and improved network rendering
Pixologic ZBrush:
Capturing the Feeling of a Pose in Sculpture – Donna Urdinov – Episode 8
Pixologic ZBrush:
Creature Sculpting & Exploration of Forms – Brett Briley ”Spark” – Episode 14
Pixologic ZBrush:
Creación de Criaturas & Personajes – Óscar Trejo – Episode 29
Jimmy Gunawan:
LIVENODING 1113 / SV Growing Multiple Cylinder With Curves
Follygon:
Golden Retriever #1 – ZBrush Digital Sculpting
The Grove 7 opens up a world of possibilities [$]
Behind the Scenes: Omens I
Time-lapse: Low poly male base mesh texture painting
Learn Color Grading:
FAQ part 2 – $600 OFF The Ultimate Resolve Bundle (Expires Today)
The Art of Giovanny Arce
Chipper Videos:
Blender Tutorial: Inset All Of The Faces On A 3d Object. The Easy Way.
Blender developers meeting notes – 2018-11-26
Brazilian company of cirurgical screws and prostheses employs Blender as leading appliance
K/DA Akali – Part 2 – Texturing and Blender EEVEE
Pixologic ZBrush:
nvictus Designs – Victor Marin – Episode 6
Pixologic ZBrush:
Environments with Character – Stephen Anderson – Episode 2
Pixologic ZBrush:
Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – Episode 64
Jimmy Gunawan:
LIVENODING 1112 / AN Instancing Random Text With Random Offset
Unity:
Best Practices for Fast Game Design in Unity – Unite LA
B E T A ? Blender Today Live #41
FlippedNormals:
Full 3D Character Workflow Explained – Sculpting, Retopo &Textures
Breakdown: Goodnight Claire
Jayanam:
Python OOP Tutorial : Class & Inheritance
Unity:
UIElements, a new UI system for the editor – Unite LA
Unity:
Testing and QA Open Mic
Unity:
Technical Deep Dive into the New Prefab System – Unite LA
Unity:
Improved Prefab Workflows: The New Way to Work with Prefabs – Unite LA
Unity:
Introducing the New Prefab Workflow – Unite LA
Unity:
Fast Worldbuilding with Unity’s Updated Terrain System & ProBuilder
Unity:
Better Unity Scripting with Rider
New 3d Illustration Bootcamp Just Launched [$]
Unity:
Bringing Supernatural Thriller, ”Oxenfree” to Nintendo Switch
Unity:
Developing Games Based on a TV Show
Unity:
2D world-building, animation & graphics features – Unite LA
Unity:
Sprite rigging workflows in 2D animation – Unite LA
Pixologic ZBrush:
Method Studios Artists Miguel Guerrero & Leo Krajden – The ZBrush Podcast Episode 22
ManuelBastioniLAB Character Editor Shuts Down
MiesnerMedia:
An alternative to the Beauty Tool – Davinci Resolve 15.2 Tutorial
Learn Color Grading:
5 Common Misconceptions – DaVinci Resolve 15
Behind the Scenes: Robot Pilot
Blender Rookie:
How To Cut Object In Two – #Blender3D
Pierrick Picaut:
NOARA GAME CHARACTER CREATION PIRANHA part02
My favourite Blender Art on Sketchfab: 2018, week 48