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Chipper Videos: GIMP: Create A White Circle Over A Transparent Background For Video Editing.

100% Procedural Sparkling Gemstone Tutorial in Blender EEVEE

12 Shortcuts Every Blender Beginner Should Know

Daily Blender Tip 232: Smooth Corrective modifier and rigging

36 Days of Type: Tiny a[R]chitecture in Blender

Node Expressions [$]

Follygon: How To Hand Paint Eyes In ZBrush

Homer Fan Art Speed Modeling

No pain no gain

What Are Normals? 3D Fundamentals (Blender 2.8)

Chris’ Tutorials: 5 Ways to Border and Outline Photos – GIMP Tutorial 2019

Create a procedural Normal Map in Blender

Daily Blender Tip 231: Extruding Complex Shapes

Beginner Tutorial: Simple Rigid Body Animation in Blender 2.8

Follygon: ZBrush Face Sketching

Pixologic ZBrush: [UA & EN] Sadania ZBrushing – Sadan Vague – Episode 2

Add-on: BlenRig 5 for Blender 2.8

Pixologic ZBrush: 3D Printing in ZBrush: Ideas to Reality – Aiman Akhtar – Episode 37

Unity: Improve memory usage with the Memory Profiler in Unity (tutorial)

Unity: UI Elements in Unity 2019.1

Pixologic ZBrush: Environments with Character – Stephen Anderson – Episode 15

Pixologic ZBrush: Creature & Character Concept Sculpting – Ashley A. Adams – Episode 79

Pixologic ZBrush: #AskZBrush: “Is there a way to add beveling to the geometry created when using SnapShot3D?”

Pixologic ZBrush: #AskZBrush: ”Is there a way to append all the Tools from one Project into another Project?”

Pixologic ZBrush: #AskZBrush: Can I add a SnapShot3D mesh to the selected Subtool rather then creating a new Subtool?

Pixologic ZBrush: #AskZBrush: “How can I save and load BPR Filter and Render Presets?”

Jayanam: Blender 2.8 Addon Fast Carve : New UI

Meet the Artist: Yan

Chipper Videos: Blender 2.80: How To Create A Diagonally Split Split Screen Video Clip.

Make an Awesome Wireframe Transition in Blender 2.8

Best of Blender Artists: 2019, week 16

Unity: Building instant experiences with Project Tiny – Unity at GDC 2019

Unity: Octane 2019 for Unity: Cinematic & holographic media on the RNDR blockchain – Unity at GDC 2019

Unity: New sprite rigging and lighting for 2D – Unity at GDC 2019

School films made with Eevee/Blender 2.80 Beta

Polargrid 4

Daily Blender Tip 230: Quick Grass in Eevee

Unity: Incremental Garbage Collection in Unity 2019 – Overview

Pixologic ZBrush: Mike T Artworks: Illustration by the Way of Sculpture – Mike Thompson – Episode 26

Waa Productions: Match Drone & DSLR Shots | DaVinci Resolve 16 Tutorial

BIG3: Make a Sigil with Inkscape

Chipper Videos: Blender 2.80 Tutorial: How To Create Vertical Split Screen Video Clips.

masterxeon1001: #hardops 9: Modelling A Bot Leg in #b3d

Quick guide to Grooming Fur in BLENDER 2.80

Chipper Videos: ShotCut: How To Create Vertical Split Screen Video Clips. A Video Editing Tutorial.

Pixologic ZBrush: Conceptualización de Personajes y Criaturas para Producción – José Rosales – Episode 22

Pixologic ZBrush: Stylized Character Sculpting – Ben De Angelis ”Follygon” – Episode 26

Pixologic ZBrush: Sculpting, 3D Printing, & ZBrush 2019 – T.S. Wittelsbach – Episode 47

Start Blender when running Remote Desktop (Windows)

Shader Bundle (33% off) [$]

New video by Blend4Web on YouTube

FlippedNormals: Making Tileable Geometry Maps in ZBrush

Shot Lighting using Eevee in Blender 2.8

From Blender to Virtual Studios with ArtisGL 4.1 [promoted]

Jewelry Material Pack for EEVEE and Verge3D [$]

Daily Blender Tip 229: Snapping in Blender 2.8

Unity: HDRP in Unity 2019.1

Behind the Scenes: How to Recreate the Shaman House

Jayanam: Unreal Engine 4.22 : C++ Live Coding

36 Days of Type: Tiny Architecture in Blender

Michael Pavlovich: 021 Mirror And Weld

Chipper Videos: OpenShot: How To Create Vertical Split Screen Video Clips

Easy animated trees in Blender 2.8 EEVEE, how to use Sapling Tree Generator add-on tutorial

Unity: Building beautiful worlds with Unity’s new terrain features – Unity at GDC 2019

Unity: Blending gameplay and storytelling with Timeline: 2019 Improvements – Unity at GDC 2019

Unity: Unleash your game cameras with Cinemachine – Unity at GDC 2019

Unity: Using Vivox’s voice and text chat to deliver the best multiplayer experience – Unity at GDC 2019

NPR Shaders for Eevee, v5

Sculpting Naruto – Blender 2.8 Timelapse

Daily Blender Tip 228: Chair Modeling: Wire Backrest

masterxeon1001: #boxcutter / #decalmachine – Corridor

Pixologic ZBrush: Sculpting Stylized Characters – Shane Olson – Episode 86

Pixologic ZBrush: Sculpting for Cosplay – Alicia Bellamy ”VertVixen” – Episode 7

Pixologic ZBrush: Character Art for Video Games – Brendon Isaiah Bengtson – Episode 49

Godot 2019 Showreel [non-Blender]

Tutorial: Character Rigging In Blender 2.8

Unity: Unity 2019.1 Released

SimpleBake 2.5 – Now with built-in Sketchfab upload [$]

New video by CG Sky on YouTube

Blender developers meeting notes: 15 April 2019

Using Blender Boolean Modifier (getting great topology results)

Daily Blender Tip 227: How to use the Discombobulator

Aram K: All You Need to Know About NEW Video Scopes in DR 16

Unity: Visual Studio tips & tricks to boost your productivity – Unity at GDC 2019

New video by CG Sky on YouTube

Jayanam: Blender 2.8 Modeling Excavator : Finish the Arm

Pixologic ZBrush: #AskZBrush: ”How can I scale Alphas in only one axis in Spotlight?

Pixologic ZBrush: #AskZBrush: ”How can I save out Alphas I have modified in Spotlight for use with Snapshot3D?”

Pixologic ZBrush: #AskZBrush: “How can I load Alphas into Spotlight then create a Spotlight *.ZSL file?”

Blender: 2.80 RELEASE DATE – Blender Today Live #58

Follygon: The 4 3D Artists That You Should Be Following

Behind the Scenes: Zorki

MiesnerMedia: Simultanious Davinci Resolve Installs – The best of both worlds is easier than you think

2.80 RELEASE DATE – Blender Today Live #58

Blender Rookie: Car Radiator Model Timelapse – Blender

Python Scripting Superpowers for Blender Non-Programmers [free, promoted]

FlippedNormals: CG Art Is All About the Tools – Part 2

Boxcutter 712 Release [$]

Unity: Getting Started with the FPS sample – Unity at GDC 2019

Unity: A Guide to Stadia game development – Unity at GDC 2019

Unity: Introducing the new prefab workflow – Unity at GDC 2019

My favourite Blender Art on Sketchfab: 2019, week 16

Unity: Get Started building world-class networked games with FPS Sample – Unity at GDC 2019

Download: Unfold Splines/Curves effect with Animation Nodes in Blender 2.8

Daily Blender Tip 226: TubeTool add-on

Warren Marshall: SUNDAY FUNDAY – INTENTIONAL NAVEL GRAZING

2.80 Release Plan – Tentative Release Date Announced

He77ga: Разбираемся с xgen в maya!

Virtual Sets in Blender 2.8

How to make a plumbus with Blender 2.8

New Chipped Paint workflow for EEVEE + FREE KPACK to do it!

Daily Blender Tip 225: Linking and unlinking animation data

masterxeon1001: #boxcutter self.cut

masterxeon1001: #boxcutter 712: Curved Cutting

Follygon: ZBrush Character Block Out Live Demonstration

Video: The Last Dance?

Warren Marshall: PART 3 – GUITAR PEDAL : LOW POLY, UVS AND BAKE

Trefoil Knot in Blender 2.8 Animation Nodes – Tutorial

Jimmy Gunawan: LIVENODING X / AN Unfolding Grease Pencil Strokes With Nodes

EV Express addon for Blender 2.80 EEVEE [$]

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