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Kategoria: Uncategorized

Best of Blender Artists: 2019, week 36

CG Boost: Blender 2.8 Beginner Tutorial – Part 3: Organic Modeling

8 Blender Render Farms Compared

How to Bake Textures

Note 10+ ”Aura Glow” Procedural Material (EEVEE)

Jimmy Gunawan: BSLIVE First Look at Voxel Remesher Modifier (Blender 2.81 Alpha)

Jimmy Gunawan: LIVENODING 1186 / SV Procedural Blender Rocket Using Nodes

Jayanam: Blender 2.8 Stylized Sculpting for Beginners

Toon-Pro [$]

CG Boost: Blender 2.8 Beginner Tutorial – Part 2: Interface & Navigation

CG Boost: Blender 2.8 Beginner Tutorial – Part 1: Introduction

Grease Pencil Eyedropper – Development Update

FlippedNormals: Enhance your Lighting with Light Textures and Gobos in Blender 2.8

Photogrammetry Import Addon

FlippedNormals: Switching to Blender 2.8 for Advanced 3D Artists

Daniel Bystedt: UV mapping tutorial for Blender 2.80

Sci-Fi Body Scanner Effect

Working on a Submarine & Underwater Look in Blender

Blender Quick Tutorial No. 10 – Dynamic Mountain/Island Material

Jimmy Gunawan: BSLIVE Meditative UV Unwrapping, Texturing and Painting 3D Geometry

Pixologic ZBrush: ZFriends: Recycle UP! – Pablo Muñoz Gómez – Episode 3

Pixologic ZBrush: ZFriends: Recycle UP! – Ana Carolina Pereira – Episode 3

How to use displacement maps

Sketchzombie: DareDevil Sculptris Time-Lapse

Book: Blender 2.8 for Architecture [$]

Unity: Make Mobile Notifications in Unity 2019! (Tutorial)

Behind the Scenes: Brushes Material Practice

Free download: Mushroom and Tree Branch

Open Source ≠ Free? Blender Add-ons and Piracy

How to make Sand

Blender Meetup Amsterdam ”The Great Migration”: September 21

1 tip to instantly make better materials

Jimmy Gunawan: BSLIVE 1185 Flowing Instances Shapekeys With AN

Sydney Blender User Group: Blender for Beginners, September 4

Cycles & EEVEE Materials Library Pro Materials Collection [$]

Unity: Terrain Tools and the road ahead – SIGGRAPH 2019

Unity: Getting started with DirectX ray tracing in Unity – SIGGRAPH 2019

Unity: Getting started with Unity’s new Lightweight Render Pipeline – SIGGRAPH 2019

Developer Meeting Notes: 2 September 2019

Michael Pavlovich: Michael Pavlovich Livestream 09/03/2019

Jayanam: Blender 2.8 Stylized Modeling for Beginners

UVPackmaster got a huge update including UDIM support [$]

Pixologic ZBrush: ZBrush 2019 – Pavlovich Workshop with Michael Pavlovich – Episode 59

Video: DUCK! (+Breakdown)

Learn Color Grading: How to edit 9 4k files on a dual-core laptop (at the same time) in Resolve

Making a low-poly vampire scene – Part 1 – Mausoleum | Blender 2.8

Blender Compositor Disc Cache Playback Addon

Abstract Cube | Cycles | Blender 2.81 Tutorial

Pixologic ZBrush: ZBrush 2019 – ZBrush Guides: Make it Happen in ZBrush! with Pablo Muñoz Gómez – Episode 26

Blender: NEW SCULPT BRUSH! ? Blender Today Live #75

Jimmy Gunawan: BSLIVE Heavy Metal Grease Pencil Modeling

Low Poly Vehicles | Easy Blender 2.8 Tutorial

Behind the Scenes: Royal Bulgarian Army Dagger

Follygon: Artist Tries Sculpting Pokémon From Memory

Blender Today Live #75: New Sculpt Brush!

The Eye Color Change Node (VFX)

FlippedNormals: Using HDRIs in Blender 2.8 – Instant Realistic Lighting

Blender Rookie: Independent Suspension Test Blender Physics

Aram K: Grab Attention in a Few Easy Steps

My favourite Blender Art on Sketchfab: 2019, week 36

The new nodes in Blender 2.81

New trailer for the feature film Elulu, made by only one person

Add Camera to View – Addons & Tutorial

Jimmy Gunawan: NEW SERIES Animator Painting with Blender and Krita While Listening To Music

Jimmy Gunawan: LIVENODING 1184 SVeet Kuno Dee The Art Of Intercepting Shapekeys With Node

Jimmy Gunawan: BSLIVE Tutorial to Setup Blender 3D to work with Krita Painting

Brackeys: TOP DOWN SHOOTING in Unity

Pixologic ZBrush: ZBrush 2019 – Creating on the Fly with ZBrush! with Miguel Guerrero – Episode 2

How to Create a Cracked Ceramic Vase in Cycles

The BNPR Show #8: Gone Anime

Unity: FPS Game Rendering and Graphics in Unity! (Tutorial)

masterxeon1001: Hard Ops 00983 Release Ad

Blender Drivers for Hand Rig

EEVEE Sci-Fi Short and Breakdown

Huawei P6 Brushed Metal EEVEE Procedural Material Study

Daily Blender Tip 365: Rendering Dark Rooms

Jimmy Gunawan: BSLIVE Saving Sculpt Shape For Every Frame Update

Pixologic ZBrush: ZBrush 2019 – Environments with Character with Stephen Anderson – Episode 33

Abstract Glittery Caustic Bead | Cycles | Blender 2.81 Tutorial

Blender Power Sequencer 1.3 is Out!

Pixologic ZBrush: ZBrush 2019 – Character Art for Video Games with Brendon Isaiah Bengtson – Episode 56

Blender 2.81: Retopo with Poly Build

Video: STACK

Brezze sculpting in blender

How to fix greyed out collections and their visibility after opening an old Blender file in 2.8

Daily Blender Tip 364: Lumens Values in Lights

Jimmy Gunawan: BSLIVE / Simple Rigging and Animating of A Sculpted Figure

Pixologic ZBrush: #AskZBrush: “How can I fix overlapping UV’s after merging two Subtools?”

Pixologic ZBrush: #AskZBrush: “How can I preserve PolyGroups when DynaMeshing?”

Pixologic ZBrush: #AskZBrush: “How can I generate a shape with thickness from a silhouette?”

Simple 3D game asset creation workflow – stylised PBR

Jayanam: Blender 2.8 Retopology with Polybuild Tool

Behind the Scenes: Master Chief

Waa Productions: Benn TK Building Grow Effect | DaVinci Resolve 16 Tutorial

Flip Fluids, Common Settings compilation. Blender 2.8

Chipper Videos: Blender 2.80 Tutorial: Create A Circle With Equal Spaced Swirled Faces

Sculpting Tifa Lockhart from Final Fantasy 7

Chipper Videos: The Merchants House Marlborough Wiltshire.

Best of Blender Artists: 2019, week 35

Creating a Messy Bundle of Wires in Blender

Daily Blender Tip 363: Motion Blur

Jimmy Gunawan: BSLIVE Alien Monk Realtime AR Inside Blender

Pixologic ZBrush: ZBrush 2019 – Exploring ZBrush with Solomon Blair – Episode 8

Stylized Stone Hammer – Game Asset (SpeedArt)

New video by Blend4Web on YouTube

Gabriel Aguiar Prod.: Unity Shader Graph – Nuke Explosion Effect Tutorial

How to Attach any Object to Blender hair system (New!)

Character Animation Reel: Raul Ibarra

Procedurally texturing meat balls in Blender

FlippedNormals: Sculpting Archon From Mass Effect – Blender 2.8

Add-on review: UV Packmaster Pro 2 [$]

(Free) Ultimate Video Guide: How to Change to 2.8 the smart way [promoted]

How to Create a Leaf Texture

Daily Blender Tip 361: Render Passes to Separate Files

Pixologic ZBrush: ZBrush 2019 – Character Design & Conspiracy Theory with Matt Thorup ”The Redbeard” – Episode 18

Jimmy Gunawan: LIVENODING 1183 Using SV Nodes to Switch Matcap

Pixologic ZBrush: ZBrush 2019 – Character Design & Conspiracy Theory with Matt Thorup ”The Redbeard” – Episode 18

Jimmy Gunawan: BSLIVE Getting to Know EXPRESSION node for Procedural Animation

Sketchzombie: Vegeta Sculptris Time-Lapse

Music Video: Huxley Anne – Fury

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