Blender to Unreal Engine with Matt Workman
Jimmy Gunawan:
BSLIVE Sculpting Random Little Monsters
Breakdown: Turning Passion For Coffee Into An Environment
Jayanam:
Blender 2.8 Retopology Tutorial and Free Addon
Free Blender Addon Review – Piperator
TooEazyCG:
Kirby Blender Rig V4 Release Trailer + DOWNLOAD
Blender 2.8 – Rigging Spiderman in Grease Pencil (step by step)
Candy Crash Style Assets Game | Blender Low Poly
Pixologic ZBrush:
ZBrush 2019 – ZBrush Guides: Make it Happen in ZBrush! with Pablo Muñoz Gómez – Episode 28
Jimmy Gunawan:
BSLIVE / Spiderman Grease Pencil Animation for AR Snapchat Lens
Using Cryptomattes in Blender 2.8 – Compositing Tutorial
Blender:
Post BCON19 blues ❤️ Blender Today Live #82
Blender:
Developers Ask Me Anything
Blender Rookie:
Blender Molecular Script Bouncy Net Tutorial
NEW CG Cookie Showreel – what do you think? [promoted]
Blender:
Closing Event
Aram K:
How to Calibrate Your Monitor / Color Management & 3D LUT Creation
Darkfall VFX Nodes Add-on (Version 1.5)
FlippedNormals:
Using Cryptomattes in Blender 2.8 – Compositing Tutorial
Learn Color Grading:
Why Sync Bin is a GAME CHANGER [Resolve 16.1]
My favourite Blender Art on Sketchfab: 2019, week 44
Book: Blender 2.8 parametric modeling
Stylized Game Asset SpeedArt – Treasure Pot (Blender 2.8, Substance Painter)
Brackeys:
FIRST PERSON MOVEMENT in Unity – FPS Controller
Sydney Blender User Group: October 29
Pixologic ZBrush:
ZBrush 2019 – Creating on the Fly with ZBrush! with Miguel Guerrero – Episode 5
Stylized PBR Weapon Mini Tutorial
5 rules for stunning environment renders
Waa Productions:
Messiah v1.3 Pack – Review & Demo | DaVinci Resolve 16.1
Let’s create reusable subprograms in Animation Nodes for Sci-Fi HUDs!
Blender Conference 2019 impressions, day 3 — Saturday October 26th
Use Games as Reference in Blender | e. g. Star Citizen
Blender 2.8 Creation of a Vintage Office
Pixologic ZBrush:
ZBrush 2019 – ZBrush for 2D Line Art & Illustration with Tony Leonard – Episode 31
Jimmy Gunawan:
BSLIVE / Creating Imperfect AR Cup using Blender Sculpting
Blender:
Developers Ask Me Anything
Blender:
Blender Conference 2019 – LIVE
Blender:
Blender at the Ubisoft’s Strategic Innovation Lab – Pierre-Armand Nicq
New video by BlenderBrit on YouTube
Blender:
Making Games with Blender Game Engine ArmorPaint Armory – Thomas Murphy
Blender:
Traffic and crowd simulations – Jeroen Bakker
Blender:
The making of Arturo e il Gabbiano A Blender short film – Luca Di Cecca, Nicolas D’Amore
Unity:
Spaceship VFX Graph Breakdown!
Blender:
Hitchhikers guide to Blender CG Animations – Michael Arenander
Blender:
Open source real time collaborative workflow in blender – Swann Martinez
Blender:
Astoria VR Back to the 80ies with Blender 2.80 – Sybren A. Stüvel
Blender:
Your own render farm with Flamenco – Dr. Sybren A. Stüvel
Blender:
Using RenderStreet to deliver your projects faster – Marius Iatan
Blender:
Speed Sculpting Live Session – Julien Kaspar
Blender:
Blender Hoy Spanish Community – Pablo Vazquez
Blender Market is having a 20% sale to celebrate Blender Conference [$, promoted]
Blender 2.8 Retopology and Substance Painter Baking
Blender:
Everything you wanted to know about rendering Glass not only with Cycles – Vilem Duha
Blender:
A Backstage Look at Open Source Development – Dalai Felinto
Blender:
How to Photorealistic Visualize a Motorbike
Blender:
The Story of Trying to Produce our First Animated Short – Sam Van Hulle, Thomas Willemsen
Blender:
Everything you wanted to know about rendering Glass not only with Cycles – Vilem Duha
Blender:
French speaking users Community Meeting – Julien Duroure
Blender Spotlight : Unofficial News 25th October 2019
Blender:
Architectural Visualization in Blender 2.8 – Lech Sokolowski
Blender:
Grease Pencil Future Developments VR XR Better brushes and EEVEE intregration – Daniel Martinez Lara
Blender:
Blender – Architectural concept design
Blender:
Using EEVEE for the generation of realtime background plate in movie shots – Martin Fröhlich
Blender:
The new sculpting workflow in Blender – Pablo Dobarro
Blender:
The Production Pipeline of Spring – Andy Goralczyk
Blender:
Archaeology for 3D Modelling – Martin Košťál
Blender:
Teaching Computers to See with Blender – Angelo Tartanian
20 Million Trees Rendered in Blender Experiment
Blender Conference 2019 impressions, day 2 — Friday October 25th
Jimmy Gunawan:
BSLIVE / Remixing 3D Assets for AR using Reality Composer and Blender
Pixologic ZBrush:
ZBrush 2019 – Did you know that? LIVE with Developer Paul Gaboury – Episode 21
Blender:
Open Stage / Lightning Talks – Olivier Amrein
Blender:
Suzanne Awards Ceremony
Blender:
Stellar Age Game: Tech Art for Everybody – Evgeniy Skvortsov
Blender Clay Shader Stop Motion Tutorial
Blender:
3D Healthcare Goes Open Source – Giulio Buscaroli
Blender:
Blender Conference 2019 – LIVE
Blender:
Metaballism 2: Going deeper with Metaballs and Shaders – Alexander Mitzkus
Blender:
Education Community Meeting – Panel – Monique Dewanchand
Blender:
CoreWeave: Unlimited Render Scale
Blender:
Use Blender in architectural design – Denis Yermolenko
Blender:
Real time pipelines for short film production using Blender – Chris Denaro, Merri Randell
Blender:
Design in CAD vs Blender – Daphne Laméris
Blender:
Experiment of Simple Auto focus System for VR Using EEVEE – Shigeto Maeda
Blender:
A Sneak Peek of LoUPE by Tangent Labs – Rob Pringle, Dan Murray
Blender:
The Hand of Animation – Hjalti Hjalmarsson
Blender:
The disastrous life of the Technical Director – Serj Maiorov
Behind the Scenes: Last Sensei
Blender:
A vision of blender in automotive design – Odilon Loiez
Blender:
Krita HDR Painting Application – Frederick Odhiambo
Blender:
Blender in Tv production – Mathieu Rey
Blender:
Blender Italia Community Meeting – Prisco Vicidomini
Blender:
Google Summer of Code Modernising Normal Editing and Bevel in Blender – Rohan Rathi
Blender:
Scientific Visualization Panel
Blender:
Blender In high end Game Trailer production – Henrik Svilling
Raptor Camera Tracking Test
Blender:
Add on Development – Panel
Blender:
Striving Design Creative Workflows – Luis Cherubini
Blender:
3D Nebulae and the Power of the Blender Community – Gleb Alexandrov
Blender:
VR XR in Blender Where Do We Stand – Julian Eisel
Blender:
Tissue a tool for Computational Design in Blender – Alessandro Zomparelli
Jayanam:
Blender Retopology and Baking with Substance Painter
Best of Blender Artists: 2019, week 43
Chris’ Tutorials:
Make a Trailing Afterimage Effect – DaVinci Resolve 16.1 Tutorial
Blender:
Cycles High Performance Blending – Milan Jaros
Blender:
Creating blender demos glowing tigers and tortured creatures – Daniel Bystedt
How to paint a pattern to your texture
Blender:
The Holy Grail of Plant Creation – Julius Harling
Blender:
Beyond Archviz – Using Blender for small scale Architectural Design Build projects
What’s new in Extreme PBR Combo Addon? [$]
Blender Conference 2019 impressions, day 1 — Thursday October 24th
Pixologic ZBrush:
ZBrush 2019 – Creación de Criaturas & Personajes com Oscar Trejo
Jimmy Gunawan:
BSLIVE / Animating Apple Pizza Box AR using Blender and Reality Composer
Jimmy Gunawan:
DEMO / Apple Pizza Box Animation as AR
Procedural Textures Pack – Bricks [$]
Pixologic ZBrush:
ZBrush 2019 – 3D Printing in ZBrush: Ideas to Reality with Aiman Akhtar
Blender:
Blender Conference 2019 ? LIVE
Blender:
587 Blender Today Live IRL – Pablo Vazquez
Make your blender 2.8 renders look better! Photoshop post production Tutorial
Blender:
Blender + Unreal asset pipeline foundations – Mike Erwin