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Pixologic ZBrush: ZBrush 2020 – Creating on the Fly with ZBrush! with Miguel Guerrero – Episode 7

Outline Helper, a free Blender Addon for quick Geometry Outlines

Blossom

Battle Droids in Eevee (+Breakdown)

Intel Open Image Denoise comparison

Blender Sighting – Cosmos (2019)

What’s New In Blender 2.81 – Features and Changes

Blender 2.8 Texturing with Alpha Masking

Pixologic ZBrush: ZBrush 2020 – ZBrush for 2D Line Art & Illustration with Tony Leonard – Episode 32

Jimmy Gunawan: BSLIVE Adding Live and Animation To 3D Static Scanned Objects

Creating a post-apocalyptic wizard tower

Freestyle rendering with Eevee and Cycles

Procedural Tear & Wear / Imperfection Using Bevel Shader

Scatter is out next week! [$, promoted]

Unity: Adding Juice with Shader Graph in Unity 2019! (Tutorial)

Image Node Preview [$]

High quality mirror reflections in Blender 2.8, EEVEE SSR vs reflection planes

Blender 2.81 New Features – Quick Overview

Blender 2.8 Tutorial: Build Modifier with Sort Elements

Tony Gore: Baby Yoda Turntable

Tony Gore: Baby Yoda Turntable Zbrush

Tony Gore: Baby Yoda TurnTable

Jimmy Gunawan: BSLIVE / Random Node Doodles ”STONE” using SV, AN, and Cycles

He77ga: ZBrush 2020 обзор

How to create spiral columns quickly in Blender 2.8x

Upcoming Community Events: 2019, Week 47

Behind the Scenes: NEOPARK

Pixologic ZBrush: [JA] ZBrushCore 超入門講座 出張LIVE – Fukui Nobuaki – Episode 15

FlippedNormals: Concepting in Blender 2.81 (Morten Streaming)

Join Blender at CTNX 2019, Burbank California

FlippedNormals: Concepting in Blender 2.81 (Morten Streaming)

Interviewing Blender Guru on Future of Blender

Best of Blender Artists: 2019, week 47

Exporting stylised character rig from Blender to Unity

Pure-Toon Water [$]

Jayanam: Blender 2.8 Texturing with Alpha Tutorial

Creating Scratches in Blender 2.81

Chris’ Tutorials: How to Use 3D Models in DaVinci Resolve 16.1 Video Editor

Pixologic ZBrush: [EN & ES-MX] ZBrush 2020 – Creación de Criaturas & Personajes con Óscar Trejo – Episodio 43

Pixologic ZBrush: ZBrush 2020 in Action with Developer Joseph Drust

Blender 2.81 is out: check out the top 10 features here

Blender Rookie: Camera Tracking With Molecular Script Particles – Blender 2.8

Chipper Videos: Blender 2.80 Tutorial: Create Blurred Text That Appears To Come Into Focus As A Lens Passes Across.

”Gameplay comes first!” aka FPS Golder Rules inspired by Smashbros & more

Learn Color Grading: 10 Things You Didn’t Know You Can Do [Color Page in DaVinci Resolve]

FlippedNormals: Interviewing Blender Guru On Future of Blender – Part 2

Blaze Fire Shading Add-on Released [$]

Gun from Sunset Overdrive – Game Asset Tutorial Part 3 (Blender 2.8, Substance Painter)

Pixologic ZBrush: ZBrush 2020 – Lion-Arts: Sculpting & 3D Printing Iconic Characters with Daniel Enrique De León

Sydney Blender User Group: Blender for Beginners, November 27

Pixologic ZBrush: ZBrush 2020 – Creature & Character Concept Sculpting with Ashley A. Adams ”A_Cubed” – Episode 95

Jimmy Gunawan: BSLIVE / First Look at ”USDZ Export” Addon for Blender

Los Angeles Blender Meeting This Sat (Nov. 23rd)

This is the 2.81 Splash!

He77ga: Speedsculpt Zbrush

Follygon: ZBrush Character Sculpting Dr. Eggman | LIVE DEMO |

Video: How does an Escalator work?

Behind the Scenes: 3D Castle Set Extension

MassFX v3 Update! [$]

Luca Di Cecca Showreel 2019

Video: PeniParker(SP//DR) vs Mysterio

A VSE based pipeline for animated TV series

masterxeon1001: #hardops / #boxcutter – Cylinoid V2

Blender 2.8 Workflow video [$]

Pixologic ZBrush: ZBrush 2020 – Stylized Character Sculpting with Ben De Angelis ”Follygon” – Episode 39

Jimmy Gunawan: BSLIVE / Ghost Writer Crayon Animation for AR using Sketchfab asset

Pixologic ZBrush: ZBrush 2020 – Sadania ZBrushing with Sadan Vague – Episode 17

BlendFab Online All Normal Map Generator

FlippedNormals: Interviewing Blender Guru on Future of Blender – Part 1

Abstract background with Hexagon Grid group node of Animation Nodes in Blender – Tutorial

Pierrick Picaut: Exporting stylised character rig from Blender to Unity

Pixologic ZBrush: ZBrush 2020 – Sculpting, 3D Printing, & ZBrush 2020 with T.S. Wittelsbach – Episode 53

Finally! The complete material course released! [$]

Blender Developers Meeting Notes: November 18, 2019

Boat-Rig Pro 1.2 [$]

Jayanam: Unity Low Poly FPS Free Game Asset

How to make a two-sided shader material in Blender 2.8 EEVEE and Cycles

Pixologic ZBrush: ZBrush 2020 – Description:ZBrush Guides: Make it Happen in ZBrush! with Pablo Muñoz Gómez

Jimmy Gunawan: LIVENODING 1215 / SV Hilbert and Adaptive Polygons

Pixologic ZBrush: ZBrush 2020 – Sculpting Stylized Characters with Shane Olson – Episode 103

Art Spotlight: Car-Bus ’Bagel’

Blender: BCON5? ? Blender Today Live #84

Interview with Vaughan Ling of Love, Death + Robots ’The Witness’

Blender Rookie: Convert Video Into Individual Image Sequence – Blender 2.8

Blender Today Live #84: BCON5?

Aram K: Editing / Shots Matching & Color Grading – Advanced Davinci Resolve

Learn Color Grading: [Coming soon] The Best Resolve Black Friday Deal

Video: ”The Sheriff”

My favourite Blender Art on Sketchfab: 2019, week 47

Grease Pencil Eye Rig Tutorial

Blender Spotlight : Unofficial News 17th November 2019

Pixologic ZBrush: ZBrush 2020 – Creature & Character Concepting for Production with José Rosales – Episode 27

Jimmy Gunawan: LIVENODING 1214 / SV Fractal Pancake

Warren Marshall: Kitbashing Game Art For Fun & Profit

Brackeys: WHATS NEW IN UNITY 2019.3?

Gun from Sunset Overdrive – Game Asset Tutorial Part 2 (Blender 2.8, Substance Painter)

Shader Bust tutorial in Blender 2.8

Blender Day 2019 in Poland: November 23

Weavr – Procedural Textile Shader for Blender [Free Download]

Soap bubbles in EEVEE, animated shaders tips and tricks

Jimmy Gunawan: LIVENODING X / AN LED Lights Logic

Seattle Blender User Group, December 7th

Blender Mantaflow Milk and Cereal Simulation

Pixologic ZBrush: ZBrush 2020 – Kermaco: Mech Design with Ara Kermanikian – Season 2 Episode 9

Airboat II: Cyber Boogaloo [Sci Fi VFX Short]

Blender Rookie: Fractal Saturday 8 – Mandelbulb

How to bend objects correctly in Blender 2.8x

Blender 2.8 Tutorial: Quixel Bridge & Unreal

Pixologic ZBrush: ZBrush 2020 – Kermaco: Mech Design with Ara Kermanikian – Season 2 Episode 9

The Future of Crowdrender | Render farm addon

Giulia Marchetti: Ash & Pikachu in Blender 2.8 + Substance Painter + Megascans TIMELAPSE

Pixologic ZBrush: ZBrush 2020 – 3D Printing in ZBrush: Ideas to Reality with Aiman Akhtar – Episode 53

Pixologic ZBrush: ZBrush 2020 – 3D Printing in ZBrush: Ideas to Reality with Aiman Akhtar – Episode 53

Behind the Scenes: Kitchen

Open Source game engine Xenko 3.1 ships

New Blender Cloud workshop: Anglerfish [$]

Jimmy Gunawan: BSLIVE X / Using Blender to Generate Realtime Synth MIDI and Animation

Untitled

Upcoming Community Events: 2019, Week 46

Jayanam: Unity 2019 Visual Studio Code Tutorial

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