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development
Canteen Presentation – Dev Quality, Sergey Sharybin
Best Games from the Brackeys Game Jam 2024.2!
Slotted Actions demonstration | Blender 4.4-alpha
How to program in Godot – GDScript Tutorial
How to make a Video Game – Godot Beginner Tutorial
The Future of Game Development
Blender participates in GSoC 2024! #b3d #gsoc #shorts
How (not) to execute projects
Live Coding: Grease Pencil material locking
Starting My First Animation Film Project || Film Devlog #1
Animation Workshop July 2023 – Recap
GIMP’s Wilber Week 2023 at Blender HQ
Blender Animation Workshop 2022 Recap
Storypencil – Grease Pencil add-on for Storyboarding
Tracking: Image from Plane Marker
Blender Developers Live: Flamenco Render Farm
GitLab? Gitea? Call for participation on the future of Blender’s development platform
Add-ons Docs: Contribute! – Blender 3.1
Blender Developers Live: Starting new!
Project Workflow – Blender Grease Pencil
Blender Developers Live: Drive into the Graph Editor
Function Flow Drawing Prototype | Blender Hacking
Blender Developers Live: Cycles-X – going BIG tile
Blender Developers Live: Cycles-X – persuade time
2D Game – The Throne – Dev Log 001 (Unreal and Blender)
Blender Developers Live: Cycles-X – multi-device rendering
Blender Developers Live: Cycles-X – constant time rendering
Blender Developers Live: Cycles-X – redoing pass accessor
Blender Developers Live: Fixing denoiser
Blender Developers Live: Adapting
Blender Developers Live: Catching up!