Lesson 4 of the Fundamentals of Mesh Modeling course

In this lesson, you’ll learn how to use Blender’s selection tools effectively when working with mesh geometry.

We’ll cover vertex, edge, and face selection modes, along with essential selection techniques that make modeling faster, more accurate, and less frustrating. Understanding how to select and manipulate parts of a mesh is foundational to every modeling workflow, regardless of whether you’re working on simple objects or complex assets.

This lesson focuses on building comfort and confidence with selection so you can work intentionally instead of fighting the software. These skills will be used constantly throughout the rest of the course.

This lesson is part of a larger CORE learning path on CG Cookie.

If you want to continue building your skills in a structured way, the next course in the series is Fundamentals of Sculpting. It’s available with a CG Cookie membership and includes guided exercises, project files, structured learning paths, and feedback from experienced artists.

→ Continue to Fundamentals of Sculpting here: https://b3d.cgcookie.com/mesh-fundamentals

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