In this video, we check out Mesh Materializer and Conform Object – two tools designed to take meshes and bend them along other objects in Blender!



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0:00 – Introduction
0:11 – Where to find Mesh Materializer
0:46 – How to enable Mesh Materializer and wrap an object on another object
1:40 – How to adjust the size and orientation of your deformed mesh
2:31 – Adding supporting geometry for better deformation
3:23 – Using vertex painting to set where objects are placed
5:04 – Wrapping meshes along complex objects
5:58 – Start to finish process
7:41 – Practical example – adding plating to a pipe
8:38 – Where to find Conform Object
9:17 – Using conform object to wrap an object along another object (no UV map required)


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