In this video, we continue our series on using Geometry Nodes for Blender by learning how to scatter objects based on their proximity to other objects in Blender!

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TIMESTAMPS
0:00 – Introduction
0:15 – Setting up your object scatter
2:11 – Setting up a proximity object
2:57 – Adjusting scattered objects based on the proximity object location
3:34 – Using math nodes to create the distance effect
4:45 – Adding randomization to the effect
6:21 – Creating a proximity scatter on a 3D object

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