To the point guide on how to setup VR to use Blender 3.0 Inside of Blender VR. This works with the Quest 2, Vive & Index both using Oculus App and Stearm VR. Using the power of openXR you can now quickly and easily work and explore an eevee rendered view inside of Blenders Virtual Reality.

– – Learn Blender Fast Through 3D Print Design ( Paid Course ) – – –

Useful Links:
Blender VR Initial Setup:
Oculus App :
USB C cable that I use:
Steam VR Website:
Steam VR ( Inside ) Steam: steam://openurl/
Steam VR Performance Test (Website):
Steam VR Performance test ( Inside ) Steam: steam://openurl/

Models Used:
“Fantasy Game Inn” ( by pepedrago is licensed under Creative Commons Attribution (

“Exterior Architecture” ( by Aurélien Martel is licensed under Creative Commons Attribution (

“Arched Walkway of the Monastery of Lerins” ( by Azad Balabanian is licensed under Creative Commons Attribution (

“Star Wars – Mustafar Control Room” ( by lazae is licensed under Creative Commons Attribution (

“Low Poly Flying Island” ( by Mohamed Fsili is licensed under Creative Commons Attribution (

Free Course | Learn Blender 2.9+/3.0 through precision modelling playlist: />
If you have any questions please leave them in the comments below and I’ll do my best to get back to them as soon as I can or even better join the discord and I’ll be sure to see it.

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Time Stamps:

0:00 – Setting Up VR For Blender 3.0 (Quest 2 & Steam VR)
00:37 – What Do You Need To Use Blender3.0 IN VR
01:00 – Blender 3.0 Setup Overview (Quest 2 & Steam VR)
01:35 – Setting It All Up
07:05 – Crucial Points & Mini FAQ


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