In this video, learn to use the Blender Weld modifier to combine the vertices of objects based on distance! This can be especially helpful to get rid of overlapping faces and geometry created by using Booleans in your models!

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0:00 – Introduction
0:10 – What does the Weld modifier do?
0:32 – How to add a weld modifier to an object in Blender
1:14 – Combining pieces of an object with a weld modifier
2:22 – Using vertex groups to set which vertices weld
3:51 – Most common use – fixing boolean geometry errors
4:50 – Other Blender modifier tutorials


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