Make a procedural pottery system in Blender – flexible and easy to adjust. This is useful for creating lots of different shapes of pots, vases, cups and mugs 🍶

*What’s this about?*
In this tutorial for CG Cookie, Chris Bailey ( @CBaileyFilm ) shows you how to use geometry nodes to create a procedural pottery system…without getting your hands dirty.

Chris covers everything from the procedural modelling to the procedural material system to create the final look. Let’s jump into it!

00:30 Geometry Node Editor
01:00 “Lofting” – what’s that?
02:00 Modeling our vase
07:40 Adding thickness to our vase
09:00 Smoothing
09:50 Let’s make this procedural!
13:00 Setting up shape controls
14:30 Procedural material for ‘pottery’ effect
16:00 Assign material
18:30 Voronoi texture
20:30 Glossy vs dull/matte
22:30 Noise texture
27:15 Adding little flecks of color

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