#hardops – BooleansAndCurvature (feat. #kitops)
Booleans and curvature can be complex to the uninitiated but the battle is always between enough geo for curvature and enough lacking to allow the bevel room to be great. In this video I aim to discuss my perspective on geometry and curvature control when it comes to booleans and hopefully give some ideas on how to work around such issues. Also a little bit about kitops and curvature control.

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Documentation
Boxcutter – https://boxcutter-manual.readthedocs.io/en/latest/getstarted/
https://hardops-manual.readthedocs.io/en/latest/getstarted/

Accessing previous orders.
Gumroad – https://gumroad.com/library
Blendermarket – https://www.blendermarket.com/account/orders

Support Channels

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– Gumroad
https://gum.co/hopscutter
https://gum.co/BoxCutter
https://gum.co/hardops

– Blendermarket
https://www.blendermarket.com/products/hard-ops–boxcutter-ultimate-bundle
https://www.blendermarket.com/products/boxcutter
https://www.blendermarket.com/products/hardopsofficial

– Artstation
https://www.artstation.com/jerryperkins1447/store/D7aM/hard-ops-boxcutter-ultimate-bundle

Intro (0:00)
Deleting The Cube (00:17)
Setting up the study (00:27)
Enter Boxcutter (04:00)
Easy Flat Easy Solve (04:43)
Hard Mode (05:34)
Weld Time (07:22)
The Art Of Mitigation (08:27)
Dark Souls Mode (09:08)
Solve And Talk (10:00)
Goodbye Earf (15:29)
2 (16:32)
Saving Our Insert (16:51)
Geo Solve (18:40)
Lets Talk About Spheres (19:36)
Plop Plop You Can’t Stop (19:56)
Bread vs Knife vs You (20:37)
Fin (22:27)
JK (22:37)
Dice w/ Kitops (22:53)
Bread vs Knife the Finale (25:03)

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