#b3d – ManifoldMeshes
Manifold meshes make for happier booleans. The rules of the game require booleans “evaluate” a manifold mesh. In this video I seek to try to explain what that means and how select boundary loops is there for you.

https://hardops-manual.readthedocs.io/en/latest/boolean_beginner_tips/#always-have-a-manifold-mesh

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