DB3D writes: Hello everyone, BD3D here. I’m glad to announce that Scatter Season 3.0 is out on the Blender Market today! With this release comes a new non-destructive distribution mask workflow. You’ll be able to non-destructively create vertex-groups masks for your particle-systems from your terrain features, like slope, altitude, curvature, slope-orientation, water flow and many […]

The post Scatter 3.0 Adds Non-Destructive Workflow [$, promoted] appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/07/17/scatter-3-0-just-got-released-promoted/
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