Blender 2.90 Low Poly Weapon Rigging
In this Blender 2.8 and 2.90 tutorial I show the rigging of a low poly 3d weapon model using vertex groups and bones. When parenting to empty groups, the vertex groups are created with the names of the bones and an armature modifier is added for them.

Then the different parts of the mesh can be moved around and rotated using the bones.

I also show a preview of a Low Poly FPS Game Kit that I am currently working on made with Blender for Unity.

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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

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