Fundamentals of Environment Design for Games – Trailer
https://flippednormals.com/downloads/fundamentals-of-environment-design-for-games/

We’ll start by going over the fundamentals of landscape composition. Starting with looking at the history of landscapes and how the different fundamentals came to be represented.
Looking into what tools 3D game art can provide to accelerate these fundamentals. Then practicing with basic shape design and arrangement to understand how to best set a space with both a strong visual aesthetic and a strong narrative.

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