Jan van den Hemel writes: Did you know that the origin point of a Rigid Body object determines how its weight is distributed? Here are three ways to change the origin point so that you can let objects fall down differently.

The post Daily Blender Tip – Center of Weight of Objects appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/06/11/daily-blender-tip-center-of-weight-of-objects/


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