Jan van den Hemel writes: The Blender Fracture Build modifier is an awesome tool for destruction and it lets you easily add smoke and debris to your simulations. But how do we get that stuff back into Blender 2.8? Well, check out this one-minute video to find out!

The post Daily Blender Tip: Import Physics and Smoke appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2020/01/27/daily-blender-tip-import-physics-and-smoke/
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