Jan van den Hemel writes: Bone action constraints let you use a bone to control keyframed animation of another bone or several bones. It’s a really powerful way to use premade animations quickly, for example, to close a hand by just animating one bone instead of all the fingers one by one. This quick tip […]

The post Daily Blender Tip 292: Bone action constraints appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/06/20/daily-blender-tip-292-bone-action-constraints/


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