pavla writes: A cooler way to build realistic materials! In the real world, seamless textures don’t exist. Materials are made of layers: Age, wear, paint, dirt, damage, and all of the things that make real objects real. In this tutorial, learn how to use procedural masked and layered materials to quickly populate your Blender scenes. […]

The post Masking & Layering Techniques for Blender Materials [promoted] appeared first on BlenderNation.

from BlenderNation


Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>