Jan van den Hemel writes: Here’s a quick tip about where to get a free heightmap for making the moon with displacements. It fits perfectly on a UV sphere – check ”generate UV’s” when you create it and you barely have any work left. Just plug the texture into the displacement socket. I also show […]
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from BlenderNation https://www.blendernation.com/2019/01/24/daily-blender-tip-147-how-to-make-the-moon-in-one-minute/