Lluc3D writes: In this video time-lapse I’m showing the complete process to create a game asset in Blender, texturing in Quixel suite, also I’m using toolbag 3 for baking maps. Then I use EEVEE for rendering. The asset is a shield for the “Project DV” a new game project that I’m working on. I working […]
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from BlenderNation https://www.blendernation.com/2019/01/19/game-asset-timelapse-create-a-shield-in-blender-2-8-and-eevee/