Tibor Nyers writes: With the release of Turing NVIDIA created a new class of GPU devices specifically tailored to target ray tracing workloads. Unfortunately, Blender Cycles does not support HW accelerated rendering just yet, nevertheless, the new RTX GPUs provide a significant leap in GPU performance. In this article we compare the performance speedup with […]

The post Blender v2.80 beta Cycles rendering performance and tile size analysis appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2019/01/18/blender-v2-80-beta-cycles-rendering-performance-and-tile-size-analysis/
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