DEMO / Outdoor AR Testing
I made this AR Photo Gallery this morning using Blender 3D and decided to test it outdoor.

One thing to note: pay attention to the actual size when making USDZ or any AR experience. Luckily the size I made is about the right size for human to walk around. Eventhough we can always scale the AR object but at 100% it should work best. It actually adjust the bokeh or blurring of background plate as well according to the size.

Anyhow, I believe this is a good beginning of using space and placing 3D contents.

Maybe in the future we can use this AR to interact and blend real world with virtual objects. Vice versa. Maybe even for animation.

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