Blender to Unity : Game Asset Animation Scripting
This is the next part of the low poly game asset animation series for Blender and Unity.

In this one I added the C# scripts for interaction with the game assets and for playing the animation of the Animator controllers.

I exported the cannonball as FBX with Blender 2.8, added the colliders so that we can shoot with it – but this will be the topic of the next tutorial.

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Production Music courtesy of Epidemic Sound:


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