Thatimst3r writes: In this tutorial we go over creating an explosion in cycles using the WISP fire shader. We cover all the details of the fire shader in-depth, including burn control, flame detail, smoke ratio, color scalar and many others. Lastly we animate the shader properties to bring the explosion to life and render out […]

The post Creating an Explosion in Cycles using WISP [$] appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/10/07/creating-an-explosion-in-cycles-using-wisp/
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