Shrink Wrapping Human Bodies In Plastic – Game Art!
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Enhanced MOP Boolean Assembly
Hey, so, you know how clients sometimes want to see a body shrink wrapped in thick plastic and suspended in fluid? I know, right?! All the time.
This is a video showing my thought process on solving that very issue. We’ll use MODO, Marvelous Designer and ZBrush to create a basic humanoid shape wrapped in plastic. It’ll be fun!
Motion Graphics : Skye Nelson, aka “SkyeShark” ( http://skyeshark.artstation.com )
I am a freelance artist specializing in environment and prop art, for both the Unreal and Unity game engines: