ChrisP writes: In this tutorial we use the new “Principled Volume” node in Blender for quick and easy fire and smoke simulations. With “Principled Volume” you get both smoke AND flames in Blender Cycles with just a single material node. And it also helps to keep the node tree to a minimum, even if we […]

The post Blender Principled Volume for easy Fire+Smoke Simulation appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/09/03/blender-principled-volume-for-easy-firesmoke-simulation/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>