ChrisP writes: In this tutorial we use the new “Principled Volume” node in Blender for quick and easy fire and smoke simulations. With “Principled Volume” you get both smoke AND flames in Blender Cycles with just a single material node. And it also helps to keep the node tree to a minimum, even if we […]
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from BlenderNation https://www.blendernation.com/2018/09/03/blender-principled-volume-for-easy-firesmoke-simulation/