Michal Franczak writes: Today I am gonna show you how I created the animation BRUTALISM 101. It’s industrial / minimal / ambient / psychodelic look at Akira Sakamoto Architect & Associates corridor. It is a proof-of-concept visualization that was made with my music band in mind. Models were created and unwrapped in Blender and then […]

The post Making of BRUTALISM 101 animation – from Blender to Unreal Engine appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/08/31/making-of-brutalism-101-animation-from-blender-to-unreal-engine/


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