How to make Animations look good in Unity
In this video I show you how to improve your 3D animations and the integration into a game engine like Unity so that it looks good and natural.
In a previous tutorial I explained how to import a Blender animation to Unity, setup the animator controller and how to write a C# script for the player controller:
Now we will use animation events to improve the player controller and the animation handling.
The behavior is added to the Unity low poly game kit:
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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com