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bcon24
Developing Storytools — Blender Conference 2024
Redesigning the compositor — Blender Conference 2024
Tracing rays around blackholes – a render engine for curved space-time — Blender Conference 2024
Denoising in Cycles: Past, present and future — Blender Conference 2024
Setting up a custom pipeline with context properties and geonodes — Blender Conference 2024
Building Good Topology and Retopology — Blender Conference 2024
Blender JAM: A Collective Animation Experiment — Blender Conference 2024
Live Storyboarding Session — Blender Conference 2024
Making Better Motion Branding — Blender Conference 2024
Treasure Hunt: Developing a short film — Blender Conference 2024
How I pulled off a 4 minute single-take — Blender Conference 2024
EWILAN’S QUEST: Creating a 2D series with Blender Grease Pencil — Blender Conference 2024
Game Art Insights: Art, Tech and Teamwork — Blender Conference 2024
Inside real life architecture showcases — Blender Conference 2024
Brute force approach to fine jewelry design — Blender Conference 2024
Forget about Nodes — Blender Conference 2024
New Animation System – Progress Report — Blender Conference 2024
Making Modular Sofas & Digital Furniture Twins — Blender Conference 2024
Animation Previs/Layout Workshop — Blender Conference 2024
1619 Days of Artworks: The Pursuit of Creative Consistency — Blender Conference 2024
Architectural Visualization Pipelines — Blender Conference 2024
Concept Art for Star Citizen — Blender Conference 2024
Virtual Crafting: Photorealism for Design & Marketing — Blender Conference 2024
Cycles is better than you think… by Turpal Alex Saytiev — Blender Conference 2024
How to Improve Blender’s UI – Andrew Price — Blender Conference 2024
Evaluating Geometry Nodes — Blender Conference 2024
How to accidentally start working on VSE — Blender Conference 2024
Publishing on Fab – New Destination for Creators (Sponsored Session) — Blender Conference 2024
Making Previz Pop – Blending Your 2D Characters into a 3D World — Blender Conference 2024
Transmorphism Unleashed: Making Blender Make Things! — Blender Conference 2024
Ghosts of Ruin – Pipeline & Shading for TV productions — Blender Conference 2024
Beyond the narrative: a workflow for 3D restitution of built heritage — Blender Conference 2024
7 years of making glTF I/O — Blender Conference 2024
New platform unlocked: Windows on Arm — Blender Conference 2024