Pixologic ZBrush:
Sculpting, 3D Printing, & ZBrush 2021 – T.S. Wittelsbach
Massive Grease Pencil Resource Dump
Video: The Kid (Mandalorian 3d Fan Art + Breakdown)
Material Wizard for Blender released [$]
Blender most common selections and shortcuts
Michael Pavlovich:
025 ZBrush 2021 Hair Fibermesh Dynamic Simulation
Michael Pavlovich:
014 ZBrush 2021 Allow Shrink and Allow Expand
Michael Pavlovich:
017 ZBrush 2021 On Brushed
Michael Pavlovich:
023 ZBrush 2021 Fibermesh Dynamic Simulation
Michael Pavlovich:
021 ZBrush 2021 Collision Volumes
Michael Pavlovich:
024 ZBrush 2021 Fibermesh to MicroMesh Dynamic Simulation
Michael Pavlovich:
019 ZBrush 2021 Smooth Cloth Brush
Michael Pavlovich:
018 ZBrush 2021 Cloth Brushes
Michael Pavlovich:
016 ZBrush 2021 Inflate Deflate Expand Contract
Michael Pavlovich:
015 ZBrush 2021 On Masked
Michael Pavlovich:
026 ZBrush 2021 Record Playback and Scrub Deformation Over Time
Michael Pavlovich:
022 ZBrush 2021 Max Simulation Points
Michael Pavlovich:
020 ZBrush 2021 Custom Cloth Brushes Elasticity and Simulation Iterations
Jimmy Gunawan:
LIVENODING / SV Circle And Extrude Edge As Flower Petals
Blender JMesh speeding up hard surface modelling
Pixologic ZBrush:
Sculpting Stylized Characters – Shane Olson – ZBrush 2021
Optimize Blender with a custom startup file
Unity:
Basic Operations in Shadergraph | 2D Shader Basics
Behind the Scenes: Giant Scorpion and Walking Mushroom Hot Pot
Pro Materials Procedural (Procedural Materials for Blender) [$]
Blender Rookie:
66K Keva Plank Destruction – Blender
The Breakdowner
My favourite Blender Art on Sketchfab: 2020, week 34
Jayanam:
Unity Low Poly Game Kit : Shooting
Jayanam:
Unity 2020 Visual Scripting Tutorial with Bolt
Python Scripting – How to Create and Assign a Material Shader
Blender VSE improvements: Road to VSE 2.0
Script To Button [Version 2]
Pixologic ZBrush:
Enter the ZBHO Dojo – Spicer McLeroy – ZBrush 2021
Jimmy Gunawan:
SV Array Gradient Boxes Using Nodes
Jimmy Gunawan:
balcony dancer 0001 0300 – first test render
Jimmy Gunawan:
AR Dancing Tree Creature 2020 – Version Two
Brackeys:
How to Program in C# – Arrays (E05)
SIGGRAPH 2020 – Official Blender Presentation – August 29
Add nebula and sun to HDRI
Pixologic ZBrush:
Creating on the Fly with ZBrush! – Miguel Guerrero – ZBrush 2021
Pablo Dobarro Sculpting Tools Update
Jimmy Gunawan:
AR Dancing Tree Creature 2020
Robot – Hardsurface in Blender
Make your own lightsaber in Blender
Blender 2.9: Using textures to paint particle density
Introduction to Grease Pencil – a Head Turn
How to make a basic Chair in Blender (Tutorial)
Jimmy Gunawan:
LIVENODING Improv MODULAR TREE Nodes To Make Mandrake Ginseng Creatures
PIXXO 3D:
J jump YT final
Jimmy Gunawan:
3D Composition Test: Circular Quay Wiggle Monkey
Modeling Building Lowpoly Shop Blender Timelapse
How to Clean Up motion Capture Data
Fake Stop Motion Animation Clip
He77ga:
Feedback stream! | Разбор работ подписчиков – август
How to Rig a Duck
Creating Large-Scale Environments in Blender 2.8
Best of Blender Artists: 2020, week 33
How to Build Unreal Engine 4 on Ubuntu with Blender Assets
Free Blender export addon for UE4 or Unity
Pixologic ZBrush:
Kermaco: Mech Design – Ara Kermanikian – ZBrush 2021
Michael Pavlovich:
011 ZBrush 2021 Spotlight Clothing Pattern Dress Creation
Michael Pavlovich:
013 ZBrush 2021 Custom Plane Clothing Pattern Dress Creation
Michael Pavlovich:
012 ZBrush 2021 CUSTOM Spotlight Clothing Pattern Dress Creation
Michael Pavlovich:
010 ZBrush 2021 Spotlight Clothing Pattern Shirt Creation
Michael Pavlovich:
009 ZBrush 2021 ZRemesh Tank Top Cloth Simulation Creation
Michael Pavlovich:
008 ZBrush 2021 YouTube Safe Model
Michael Pavlovich:
007 ZBrush 2021 Morph Target Simulation
Jimmy Gunawan:
LIVENODING 1482 SV Procedural Wind Spinner
Jimmy Gunawan:
RENDER / Balcony Fluid Dancer 300 frames 24 fps
Jayanam:
Low Poly FPS Game Kit : New Unity Asset
Video: ”Infinite 100%” – My Hero Academia CATS
Unity:
Realistic Materials with HDRP in Unity! (Tutorial)
How I Render My Sculpts In Blender
Pixologic ZBrush:
No Spare Time with SMAARTIST – Stephen Anderson – ZBrush 2021
Chipper Videos:
Blender 2.83: Edit & Render 4K UHD Video Clips. A Video Editing Tutorial.
Behind the Scenes: Trick or Treat
Making A Sci-Fi Movie – Part 11 – Creating Reusable Explosions In Blender
Chris’ Tutorials:
LEARN RESOLVE 16 IN 1 HOUR | Complete Tutorial for Beginners
6 Types of Camera Moves [$, promoted]
Michael Pavlovich:
007 ZBrush 2021 Cloth Strength and Firmness
Michael Pavlovich:
005 ZBrush 2021 Dynamic Cloth Demo Ring Pull
Michael Pavlovich:
004 ZBrush 2021 Dynamic Cloth Demo Head Cover
Michael Pavlovich:
003 ZBrush 2021 Dynamic Cloth Demo Gravity Chute
Michael Pavlovich:
006 ZBrush 2021 Gravity Strength and Simulation Iterations
Michael Pavlovich:
002 ZBrush 2021 Dynamic Cloth Demo Contract Dress
How do video game controllers work?
Rigid body explosions in Blender 2.8: Tutorial ft. cell fracture, rigid bodies, & KHAOS add-on [$]
Free Blender Rig – Stretch
Michael Pavlovich:
001 ZBrush 2021 Dynamic Cloth Overview QuickStart
Jimmy Gunawan:
LIVENODING 1481 / SV Procedural Animated Rainbow Serpent LED
Professional Blender Arch-vis Tutorial | Moody Room | iMeshh [$]
Pixologic ZBrush:
Mike T Artworks: Illustration by the Way of Sculpture – Mike Thompson – ZBrush 2021
Unity:
Introduction to Version Control | Unite Now 2020
Unity:
What’s new in Unity’s AR Foundation | Unite Now 2020
Unity:
Building businesses in VR: A guide to shipping on Oculus Quest | Unite Now 2020
Unity:
Introducing Bolt: Unity’s new visual scripting tool | Unite Now 2020
Blender 2.9, Mist, color and texture
Jayanam:
Blender Export Animations to UE4 and Unity
Blender Rookie:
Keva Plank Tutorial – Blender
Making Vector Illustrations 3D in Blender
FlippedNormals:
Don’t Attend University This Fall
all Tracking constraints explained with an example | free project file
PIXXO 3D:
Blender | Transition Between Cameras | Camera Markers – Quick Tip!
Learn Color Grading:
Color Contrast & Theory Simplified – Much easier than it sounds
Pixologic ZBrush:
[JA] ZBrushで剣士キャラを作ろう – Pixologic Daisuke Narukawa – ZBrush 2021
Using Sketchfab as Asset Library with Blender
Pierrick Picaut:
Combo Animation in Blender – Splining pass #6
How to Make Meshes with Python in Blender!
Advanced fire shader pro add-on [$]
Blender Secrets – Rigify rigging part 1
Michael Pavlovich:
ZBrush 2021 New Features – Cloth Sim, edge extrude retopology, MicroPoly, and more!
Pixologic ZBrush:
Creature & Character Concept Sculpting – Ashley A. Adams ”A_Cubed” – ZBrush 2021
Jimmy Gunawan:
SV Transferring Wiggly Lines Into Bones and Instances
Aram K:
Remember Me | Fashion Film | Blackmagic Gen 5 Color & Origami LUT’s
Modeling Character part 4 – Clothes
He77ga:
ZBrush 2021 | обзор новых инструментов
Blender 2.9x – Particle Nodes is here!
Unity:
2D Physics in Unity 2020.1! (Overview)
2 ways to render animations in one click