In this video, learn everything about origins – what they are, how they work, and the best ways to change and adjust them!

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TIMESTAMPS
0:00 – Introduction
0:23 – What is an Object Origin?
0:53 – How Origins affect rotation, scale, movement, etc
2:52 – Geometry to Origin
4:16 – Origin to Geometry
4:49 – Origin to 3D Cursor
5:15 – Snapping for the 3D Cursor
6:15 – Ways to set your 3D cursor location – Shift S
7:00 – How to snap the 3D Cursor to the center of individual faces
8:08 – Origin to center of mass
8:43 – Transform – Affect Only – Origins

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